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makVrv::DtLodId Class Reference

Notion of an lod; essentially an id A 'model' is made up of multiple lods, each with an unique id within the model. Objects of this class can be read directly by the GPU/shaders Therefore, you must not derive from this class or declare virtual methods on this class or add memmbers, since this will affect the layout of an object of this class, and hence affect what the GPU expects.

Public Member Functions

 DtLodId ()
 
virtual int id (void) const
 
virtual void setId (int id)
 

Protected Attributes

int myId
 

Constructor & Destructor Documentation

makVrv::DtLodId::DtLodId ( )

CTOR.

Member Function Documentation

virtual int makVrv::DtLodId::id ( void  ) const
virtual

Get/Set the internal id.

virtual void makVrv::DtLodId::setId ( int  id)
virtual

Get/Set the internal id.

Member Data Documentation

int makVrv::DtLodId::myId
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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