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makVrv::DtMultiLineModel Class Referenceabstract

Implementation of class that will manage a collection of line models.

Inheritance diagram for makVrv::DtMultiLineModel:
Inheritance graph
[legend]

Classes

struct  Segment
 

Public Member Functions

 DtMultiLineModel (DtDe &de, DtUniqueID id)
 
virtual ~DtMultiLineModel ()
 
virtual void setSegmentColor (unsigned int segmentIndex, float r, float g, float b, float a)
 
virtual void setSegmentStipplePattern (unsigned int segmentIndex, unsigned int stipplePattern)
 
virtual void setSegmentWidth (unsigned int segmentIndex, double width)
 
virtual void setPutOnOverlay (bool enabled)
 
bool putOnOverlay () const
 
virtual void setVisible (bool)
 
virtual void setSegmentColor (int line, unsigned int segmentIndex, float r, float g, float b, float a)
 
virtual void setSegmentStipplePattern (int line, unsigned int segmentIndex, unsigned int stipplePattern)
 
virtual void setSegmentWidth (int line, unsigned int segmentIndex, double width)
 
virtual void setLineOverlayGroup (int line, int group)
 
virtual void addLineModel ()
 
virtual void removeLineModel (int)
 
virtual void removeAllLineModels ()
 
virtual void setLineModels (int numberOfLines)
 
virtual void setVisible (int line, bool)
 
virtual void setPosition (int line, int vtx, const DtVector &)
 
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 
virtual ~DtModel ()
 
DtModelInstancecreateModelInstance (const std::string &modelDefName, bool realize=true)
 
virtual void setModelDefinition (const std::string &str)
 
virtual const std::string & modelDefinitionName ()
 
virtual void saveModelToFile (const std::string &filename)
 
virtual const std::string & className () const
 
virtual DtUniqueID uniqueId () const
 
unsigned int transformSize () const
 
virtual void setPosition (int vtx, const DtVector &position)
 
virtual const DtVectorposition (int vtx=0) const
 
virtual void removePosition (int vtx)
 
virtual void setPositionOffset (const DtVector &positionOffset)
 
virtual const DtVectorpositionOffset () const
 
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 
virtual void setPositionAndOrientation (int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation)
 
virtual const DtTaitBryan & orientation (int vtx=0) const
 
virtual void setOrientationOffset (const DtTaitBryan &orientationOffset)
 
virtual const DtTaitBryan & orientationOffset () const
 
virtual void enableColorBlending (bool b)
 
virtual void setBlendColor (float r, float g, float b, float a)
 
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 
virtual bool colorBlendingEnabled () const
 
virtual void setColor (float r, float g, float b, float a)
 
virtual void enableLighting (bool l)
 
virtual DtModelSetId modelSet () const
 
const DtVectorboundingBoxExtents () const
 
void getBoundingBoxExtents (double &x, double &y, double &z) const
 
const DtVectorboundingBoxCenter () const
 
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 
void setContributesToBound (bool trueOrFalse)
 
bool contributesToBound () const
 
DtDede ()
 
virtual void setModelInstance (DtModelInstance *modelInstance)
 
virtual void promoteBackgroundModelInstance (const DtModelDefinition &defintion)
 
virtual bool visible () const
 
DtUniqueID sceneObjectId () const
 
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 
virtual void addedToSceneObject (const DtUniqueID &sceneObj, DtModelSetId modelSet, int visualizerType)
 
virtual void setElementId (DtElementID id)
 
virtual void removedFromSceneObject ()
 
virtual void setSolid (bool isSolid)
 
virtual bool isProp ()
 
virtual void updateMinLastFrameDistance (float distance)
 
virtual void resetLastFrameDistance ()
 
virtual float minLastFrameDistance () const
 
virtual DtModelInstancemodelInstance ()
 
virtual const DtModelInstancemodelInstance () const
 
int visualizerType () const
 
virtual bool supportsMultithreadedLoad ()
 
virtual void backgroundLoad ()
 
virtual void foregroundLoad ()
 
virtual bool isActivelyBackgroundLoading ()
 
virtual DtLoaderHandlegetLoadQueueHandle ()
 

Protected Types

typedef std::vector
< DtSegmentedLineModel * > 
LineModels
 
typedef boost::unordered_map
< int, Segment
Segments
 
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
 

Protected Member Functions

virtual void addToScene (const DtUniqueID &sceneObjectId, DtModelSetId modelSet, int visualizerType)
 
virtual void removeFromScene ()
 
virtual void setIsSupportModel (bool isSupport)
 
virtual DtSegmentedLineModelcreateOverlayLineModel ()=0
 
virtual DtSegmentedLineModelcreateGeometryLineModel ()=0
 
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 
virtual void initializeModelInstance ()
 
void slot_modelInstanceChanged (DtModelInstance *instance)
 
virtual void waitAndClearLoadHandle ()
 
virtual void removedFromLoadQueue ()
 
virtual void setDoneBackgroundLoading ()
 
virtual void setActivelyBackgroundLoading ()
 

Protected Attributes

LineModels myLineModels
 
Segments mySegments
 
bool myPutOnOverlay
 
- Protected Attributes inherited from makVrv::DtModel
DtLoaderHandlemyInLoadQueueHandle
 
DtDemyDe
 
const DtUniqueID myUniqueId
 
DtUniqueID myElementId
 
DtUniqueID myParentSceneObjectID
 
bool myColorBlendingEnabled
 
DtModelInstancemyBackgroundModelInstance
 
float myMinLastFrameDistance
 
TransformList myTransforms
 
DtModelInstancemyModelInstance
 
DtModelSetId myModelSet
 
int myVisualizerType
 
bool myContributesToBound
 
bool myIsPropFlag
 
float myBlendColor [4]
 
bool myVisibleFlag
 
DtVector myPositionOffset
 
DtTaitBryan myOrientationOffset
 
std::string myModelDefinitionName
 
bool myRequireModelInstance = true
 

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signalslib::signal
< void(DtModel *)> 
signal_modelToBeDestroyed
 
boost::signalslib::signal
< void(DtModel *)> 
signal_modelChanged
 
boost::signalslib::signal
< bool(DtModel *, bool),
SlotReturnOR
signal_visibilityChangeRequested
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 
- Static Protected Attributes inherited from makVrv::DtModel
static bool theInittedState
 

Member Typedef Documentation

typedef boost::unordered_map<int, Segment> makVrv::DtMultiLineModel::Segments
protected

Constructor & Destructor Documentation

makVrv::DtMultiLineModel::DtMultiLineModel ( DtDe de,
DtUniqueID  id 
)

CTOR.

virtual makVrv::DtMultiLineModel::~DtMultiLineModel ( )
virtual

DTOR.

Member Function Documentation

virtual void makVrv::DtMultiLineModel::setSegmentColor ( unsigned int  segmentIndex,
float  r,
float  g,
float  b,
float  a 
)
virtual

Set the color of a particular segment.

virtual void makVrv::DtMultiLineModel::setSegmentStipplePattern ( unsigned int  segmentIndex,
unsigned int  stipplePattern 
)
virtual

Set the line stipple pattern for a segment, according to the OpenGL line stippling specification.

virtual void makVrv::DtMultiLineModel::setSegmentWidth ( unsigned int  segmentIndex,
double  width 
)
virtual

Set the width of a line segment.

virtual void makVrv::DtMultiLineModel::setPutOnOverlay ( bool  enabled)
virtual

Turn on or off occlusion of the line by other objects; default is true.

bool makVrv::DtMultiLineModel::putOnOverlay ( ) const
inline
virtual void makVrv::DtMultiLineModel::setVisible ( bool  )
virtual

Sets all lines visibile/not visibile.

Reimplemented from makVrv::DtModel.

virtual void makVrv::DtMultiLineModel::setSegmentColor ( int  line,
unsigned int  segmentIndex,
float  r,
float  g,
float  b,
float  a 
)
virtual

Per line items. If line is -1, applies to all lines.

Set the color of a particular segment

virtual void makVrv::DtMultiLineModel::setSegmentStipplePattern ( int  line,
unsigned int  segmentIndex,
unsigned int  stipplePattern 
)
virtual

Set the line stipple pattern for a segment, according to the OpenGL line stippling specification.

virtual void makVrv::DtMultiLineModel::setSegmentWidth ( int  line,
unsigned int  segmentIndex,
double  width 
)
virtual

Set the width of a line segment.

virtual void makVrv::DtMultiLineModel::setLineOverlayGroup ( int  line,
int  group 
)
virtual

Set/Get the group a line overlay will be drawn in. The higher the group number, the "closer" to the eyepoint this overlay will be drawn. Use this function to stack overlay objects in the particular order you want them displayed. This is only used if setPutOnOverlay(true) is called. Pass in -1 into the line integer parameter to apply to all lines in this multi-line model.

virtual void makVrv::DtMultiLineModel::addLineModel ( )
virtual

Adds a new line model and adds all segments.

Reimplemented in makVrf::DtSensorContactLinesModel.

virtual void makVrv::DtMultiLineModel::removeLineModel ( int  )
virtual

Removes the specified line model.

Reimplemented in makVrf::DtSensorContactLinesModel.

virtual void makVrv::DtMultiLineModel::removeAllLineModels ( )
virtual

Removes all the line models.

virtual void makVrv::DtMultiLineModel::setLineModels ( int  numberOfLines)
virtual

Sets the number of line models to support. Will add points for each current segment defined.

virtual void makVrv::DtMultiLineModel::setVisible ( int  line,
bool   
)
virtual

Sets the supplied line visible.

Reimplemented in makVrf::DtSensorContactLinesModel.

virtual void makVrv::DtMultiLineModel::setPosition ( int  line,
int  vtx,
const DtVector  
)
virtual

Sets the vertex position on the given line.

virtual void makVrv::DtMultiLineModel::addToScene ( const DtUniqueID sceneObjectId,
DtModelSetId  modelSet,
int  visualizerType 
)
protectedvirtual

Adds model to scene. Since this model, itself, is not added, simply stores members.

Implements makVrv::DtModel.

virtual void makVrv::DtMultiLineModel::removeFromScene ( )
protectedvirtual

Removes the model from the scene.

Implements makVrv::DtModel.

virtual void makVrv::DtMultiLineModel::setIsSupportModel ( bool  isSupport)
protectedvirtual

Set whether the model is part of the support group (whether or not other scene objects can ground clamp to this model)

Implements makVrv::DtModel.

virtual DtSegmentedLineModel* makVrv::DtMultiLineModel::createOverlayLineModel ( )
protectedpure virtual

Implemented by subclasses to return specific model types.

Implemented in makVrv::DtOsgMultiLineModel.

virtual DtSegmentedLineModel* makVrv::DtMultiLineModel::createGeometryLineModel ( )
protectedpure virtual

Member Data Documentation

LineModels makVrv::DtMultiLineModel::myLineModels
protected
Segments makVrv::DtMultiLineModel::mySegments
protected
bool makVrv::DtMultiLineModel::myPutOnOverlay
protected

The documentation for this class was generated from the following file:

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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