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makVrv::DtOverlayEllipseArcModel Class Referenceabstract

The 2d ellipse arc model.

Inheritance diagram for makVrv::DtOverlayEllipseArcModel:
Inheritance graph
[legend]

Public Member Functions

 DtOverlayEllipseArcModel (DtDe &de, DtUniqueID id)
 
virtual ~DtOverlayEllipseArcModel ()
 
Model setters (abstract)
virtual void setGeometry (double angle, double sweep)=0
 
virtual void setMaxAngleSegment (double angleSegmentMax)=0
 
virtual void setDimensions (double x, double y)=0
 
virtual void setColor (float r, float g, float b, float a)=0
 
virtual void setInsideColor (float r, float g, float b, float a)=0
 
virtual void setOutsideColor (float r, float g, float b, float a)=0
 
virtual void setCentralVertexColor (float r, float g, float b, float a)=0
 
virtual void setRelativePosition (double x, double y, double z)=0
 
virtual void setScale (float scale)=0
 
virtual void setFill (bool)=0
 
virtual void setOutlineWidth (float)=0
 
virtual void setEventsEnabled (bool)=0
 
virtual void setStipplePattern (unsigned int stipplePattern)=0
 
virtual void setFillPattern (const std::vector< unsigned int > &)=0
 
virtual void setOutline (bool)=0
 
virtual void setSolidFillCenter (bool)=0
 
virtual void setEnableDecalProjector (bool enable)=0
 
virtual void setGroup (int)=0
 
- Public Member Functions inherited from makVrv::DtModel
 DtModel (DtDe &de, DtUniqueID id)
 
virtual ~DtModel ()
 
DtModelInstancecreateModelInstance (const std::string &modelDefName, bool realize=true)
 
virtual void setModelDefinition (const std::string &str)
 
virtual const std::string & modelDefinitionName ()
 
virtual void saveModelToFile (const std::string &filename)
 
virtual const std::string & className () const
 
virtual DtUniqueID uniqueId () const
 
unsigned int transformSize () const
 
virtual void setPosition (int vtx, const DtVector &position)
 
virtual const DtVectorposition (int vtx=0) const
 
virtual void removePosition (int vtx)
 
virtual void setPositionOffset (const DtVector &positionOffset)
 
virtual const DtVectorpositionOffset () const
 
virtual void setOrientation (int vtx, const DtTaitBryan &orientation)
 
virtual void setPositionAndOrientation (int vtx, const DtVector &positionOffset, const DtTaitBryan &orientation)
 
virtual const DtTaitBryan & orientation (int vtx=0) const
 
virtual void setOrientationOffset (const DtTaitBryan &orientationOffset)
 
virtual const DtTaitBryan & orientationOffset () const
 
virtual void enableColorBlending (bool b)
 
virtual void setBlendColor (float r, float g, float b, float a)
 
virtual void getBlendColor (float &r, float &g, float &b, float &a)
 
virtual bool colorBlendingEnabled () const
 
virtual void enableLighting (bool l)
 
virtual DtModelSetId modelSet () const
 
const DtVectorboundingBoxExtents () const
 
void getBoundingBoxExtents (double &x, double &y, double &z) const
 
const DtVectorboundingBoxCenter () const
 
virtual void getBoundingBoxCenter (double &x, double &y, double &z) const
 
virtual void getBoundingBoxComponents (DtVector &minimum, DtVector &maximum)
 
void setContributesToBound (bool trueOrFalse)
 
bool contributesToBound () const
 
DtDede ()
 
virtual void setModelInstance (DtModelInstance *modelInstance)
 
virtual void promoteBackgroundModelInstance (const DtModelDefinition &defintion)
 
virtual void setVisible (bool isVisible)
 
virtual bool visible () const
 
DtUniqueID sceneObjectId () const
 
virtual void addedToSceneObjectAsProp (const DtUniqueID &sceneObj)
 
virtual void addedToSceneObject (const DtUniqueID &sceneObj, DtModelSetId modelSet, int visualizerType)
 
virtual void setElementId (DtElementID id)
 
virtual void removedFromSceneObject ()
 
virtual void setIsSupportModel (bool isSupport)=0
 
virtual void setSolid (bool isSolid)
 
virtual bool isProp ()
 
virtual void updateMinLastFrameDistance (float distance)
 
virtual void resetLastFrameDistance ()
 
virtual float minLastFrameDistance () const
 
virtual DtModelInstancemodelInstance ()
 
virtual const DtModelInstancemodelInstance () const
 
int visualizerType () const
 
virtual bool supportsMultithreadedLoad ()
 
virtual void backgroundLoad ()
 
virtual void foregroundLoad ()
 
virtual bool isActivelyBackgroundLoading ()
 
virtual DtLoaderHandlegetLoadQueueHandle ()
 

Additional Inherited Members

- Public Attributes inherited from makVrv::DtModel
boost::signalslib::signal
< void(DtModel *)> 
signal_modelToBeDestroyed
 
boost::signalslib::signal
< void(DtModel *)> 
signal_modelChanged
 
boost::signalslib::signal
< bool(DtModel *, bool),
SlotReturnOR
signal_visibilityChangeRequested
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceCreated
 
boost::signalslib::signal
< void(DtModelInstance
*, DtModel *)> 
signal_modelInstanceToBeDestroyed
 
- Protected Types inherited from makVrv::DtModel
typedef std::vector
< ObjectTransform
TransformList
 
- Protected Member Functions inherited from makVrv::DtModel
virtual void addToScene (const DtUniqueID &sceneObjectId, DtModelSetId modelSet, int visualizerType)=0
 
virtual void addToSceneAsProp (const DtUniqueID &sceneObjectId)
 
virtual void removeFromScene ()=0
 
virtual void initializeModelInstance ()
 
void slot_modelInstanceChanged (DtModelInstance *instance)
 
virtual void waitAndClearLoadHandle ()
 
virtual void removedFromLoadQueue ()
 
virtual void setDoneBackgroundLoading ()
 
virtual void setActivelyBackgroundLoading ()
 
- Protected Attributes inherited from makVrv::DtModel
DtLoaderHandlemyInLoadQueueHandle
 
DtDemyDe
 
const DtUniqueID myUniqueId
 
DtUniqueID myElementId
 
DtUniqueID myParentSceneObjectID
 
bool myColorBlendingEnabled
 
DtModelInstancemyBackgroundModelInstance
 
float myMinLastFrameDistance
 
TransformList myTransforms
 
DtModelInstancemyModelInstance
 
DtModelSetId myModelSet
 
int myVisualizerType
 
bool myContributesToBound
 
bool myIsPropFlag
 
float myBlendColor [4]
 
bool myVisibleFlag
 
DtVector myPositionOffset
 
DtTaitBryan myOrientationOffset
 
std::string myModelDefinitionName
 
bool myRequireModelInstance = true
 
- Static Protected Attributes inherited from makVrv::DtModel
static bool theInittedState
 

Constructor & Destructor Documentation

makVrv::DtOverlayEllipseArcModel::DtOverlayEllipseArcModel ( DtDe de,
DtUniqueID  id 
)
virtual makVrv::DtOverlayEllipseArcModel::~DtOverlayEllipseArcModel ( )
virtual

Member Function Documentation

virtual void makVrv::DtOverlayEllipseArcModel::setGeometry ( double  angle,
double  sweep 
)
pure virtual

Sets the direction and sweep angles on the geometry.

Implemented in makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setMaxAngleSegment ( double  angleSegmentMax)
pure virtual

Set the max angle segment used when building the geometry.

Implemented in makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setDimensions ( double  x,
double  y 
)
pure virtual

Set the axis lengths of the ellipsoid.

Implemented in makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Set the color of the ellipsoid.

Reimplemented from makVrv::DtModel.

Implemented in makVrf::DtVrfOverlayEllipseArcModel, and makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setInsideColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Set the color at the center of the sphere.

Implemented in makVrv::DtOsgOverlayEllipseArcModel, and makVrf::DtVrfOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setOutsideColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Set the color on the surface of the sphere.

Implemented in makVrv::DtOsgOverlayEllipseArcModel, and makVrf::DtVrfOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setCentralVertexColor ( float  r,
float  g,
float  b,
float  a 
)
pure virtual

Set the color of the arc's central vertex (if any)

There is no central vertex if the sweep is >= PI

Implemented in makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setRelativePosition ( double  x,
double  y,
double  z 
)
pure virtual

Set the local translation of the ellipsoid.

Implemented in makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setScale ( float  scale)
pure virtual

Set the scale factor applied to the ellipse.

Implemented in makVrf::DtVrfOverlayEllipseArcModel, and makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setFill ( bool  )
pure virtual

Sets whether or not to fill the ellipse.

Implemented in makVrv::DtOsgOverlayEllipseArcModel, and makVrf::DtVrfOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setOutlineWidth ( float  )
pure virtual

If not filled, sets the width of the outer circle.

Implemented in makVrv::DtOsgOverlayEllipseArcModel, and makVrf::DtVrfOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setEventsEnabled ( bool  )
pure virtual

Sets to handle or not handle mouse events.

Implemented in makVrf::DtVrfOverlayEllipseArcModel, and makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setStipplePattern ( unsigned int  stipplePattern)
pure virtual

Sets stipple pattern for the polygon.

Implemented in makVrv::DtOsgOverlayEllipseArcModel, and makVrf::DtVrfOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setFillPattern ( const std::vector< unsigned int > &  )
pure virtual

Sets the full fill pattern of the polygon. Must also call setFill to enable fill mode.

Implemented in makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setOutline ( bool  )
pure virtual

Sets whether or not to outline the polygon with a scribe as if unfilled, even when filled. Only valid if fill is also true.

Implemented in makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setSolidFillCenter ( bool  )
pure virtual

Sets to fill the center solid (if filled) not gradiant. Default is false.

Implemented in makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setEnableDecalProjector ( bool  enable)
pure virtual

Set whether or not the geometry is used for a decal projector.

Implemented in makVrv::DtOsgOverlayEllipseArcModel.

virtual void makVrv::DtOverlayEllipseArcModel::setGroup ( int  )
pure virtual

The higher the z order the "closer" to the eyepoint this element will be drawn. Use this variable to stack overlay objects in the particular order you want them displayed.

Implemented in makVrv::DtOsgOverlayEllipseArcModel.


The documentation for this class was generated from the following file:

Document ID: Generated on Wed Mar 27 22:49:11 EDT 2024 from SVN revision 264633
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