| virtual makVrv::DtRainEffectGeneration::~DtRainEffectGeneration |
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virtual |
| makVrv::DtRainEffectGeneration::DtRainEffectGeneration |
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delete |
unimplemented private default constructor
Copy Constructor not implemented – Copy not allowed.
Assignment Operator not implemented – Copy not allowed.
| virtual void makVrv::DtRainEffectGeneration::execute |
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virtual |
| virtual DtGlProgram* makVrv::DtRainEffectGeneration::genComputeProg |
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create the compute shader for this Op
| DtGlProgram* makVrv::DtRainEffectGeneration::myComputeProgram |
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protected |
| bool makVrv::DtRainEffectGeneration::myClearedDrops |
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protected |
| int makVrv::DtRainEffectGeneration::myOutputTextureUniformLoc |
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| int makVrv::DtRainEffectGeneration::mySimTimeUniformLoc |
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| int makVrv::DtRainEffectGeneration::myRainDropsTexUniformLoc |
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| int makVrv::DtRainEffectGeneration::myCurrentRainDrop |
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| double makVrv::DtRainEffectGeneration::myLastSimTime |
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| std::vector<float> makVrv::DtRainEffectGeneration::myRainDrops |
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protected |
The documentation for this class was generated from the following file: