| makVrv::DtSenSim::~DtSenSim |
( |
| ) |
|
| bool makVrv::DtSenSim::init_sensim |
( |
int |
win_w, |
|
|
int |
win_h |
|
) |
| |
| void makVrv::DtSenSim::applySensorEffects |
( |
GLuint |
inputTextureId, |
|
|
GLuint |
outputTextureId = 0 |
|
) |
| |
call per frame to apply sensor effects
Pass a texture ID of 0 to apply effects to the back buffer Renders out to the back buffer if outputTextureId == 0
| void makVrv::DtSenSim::toggleHalo |
( |
bool |
val | ) |
|
| void makVrv::DtSenSim::toggleIr |
( |
bool |
val | ) |
|
| void makVrv::DtSenSim::toggleFilter |
( |
bool |
val | ) |
|
| void makVrv::DtSenSim::toggleGain |
( |
bool |
val | ) |
|
| void makVrv::DtSenSim::toggleBlur |
( |
bool |
val | ) |
|
| void makVrv::DtSenSim::toggleNoise |
( |
bool |
val | ) |
|
| void makVrv::DtSenSim::toggleIrPolarity |
( |
bool |
val | ) |
|
| void makVrv::DtSenSim::setGain |
( |
float |
gain | ) |
|
| void makVrv::DtSenSim::setLevel |
( |
float |
level | ) |
|
| void makVrv::DtSenSim::setFilter |
( |
float |
filter | ) |
|
| void makVrv::DtSenSim::setBlur |
( |
float |
blur | ) |
|
| void makVrv::DtSenSim::setNoise |
( |
float |
noise | ) |
|
| void makVrv::DtSenSim::setFullColor |
( |
bool |
fullColor | ) |
|
| void makVrv::DtSenSim::setSampling |
( |
float |
sampling | ) |
|
| void makVrv::DtSenSim::updateSettings |
( |
| ) |
|
| float makVrv::DtSenSim::m_seScaleFactor |
| seSenSim* makVrv::DtSenSim::m_sensorEffects |
|
private |
| bool makVrv::DtSenSim::m_filterOn |
|
private |
| bool makVrv::DtSenSim::m_noiseOn |
|
private |
| bool makVrv::DtSenSim::m_blurOn |
|
private |
| bool makVrv::DtSenSim::m_haloOn |
|
private |
| bool makVrv::DtSenSim::m_agcOn |
|
private |
| bool makVrv::DtSenSim::m_gainOn |
|
private |
| bool makVrv::DtSenSim::m_blackHotOn |
|
private |
| bool makVrv::DtSenSim::m_IRsensorOn |
|
private |
| bool makVrv::DtSenSim::m_fullColorOn |
|
private |
| float makVrv::DtSenSim::m_blurLevel |
|
private |
| float makVrv::DtSenSim::m_levelAdjustment |
|
private |
| float makVrv::DtSenSim::m_gainAdjustment |
|
private |
| int makVrv::DtSenSim::m_inHeight |
|
private |
| int makVrv::DtSenSim::m_inWidth |
|
private |
| int makVrv::DtSenSim::m_outHeight |
|
private |
| int makVrv::DtSenSim::m_outWidth |
|
private |
| int makVrv::DtSenSim::m_inX |
|
private |
| int makVrv::DtSenSim::m_inY |
|
private |
| int makVrv::DtSenSim::m_outX |
|
private |
| int makVrv::DtSenSim::m_outY |
|
private |
The documentation for this class was generated from the following file:
- /data/exports/nrhent7-1/nightly/docs/vrForces.vrf5-1-branch/include/vrvSenSim/DtSenSim.h