63 virtual const char*
type()
const;
87 virtual void processRouteChanged(
const DtSimObject* obj);
99 virtual bool setupRoute(
bool routeHasChanged,
bool resetVertex);
107 virtual bool setupDestination();
126 virtual bool createPSR();
138 virtual void setDestination(
const DtVector& localLocation);
139 virtual void createMoveToPoint(
const DtVector& localLocation);
142 virtual void sendMoveToSubtask();
151 virtual bool getCurrentRouteSegment(
DtVector& routeSegmentStart,
155 virtual void cleanupMoveToPoint();
157 static void taskCompleteReportCallback(
DtSimMessage* msg,
void* usr);
158 virtual void processTaskCompleteReport(
DtSimMessage* msg);
160 virtual bool passedDestination();
161 virtual void setupDestinationVector();
163 virtual bool atDestination()
const;
164 virtual double distanceToDestination()
const;
166 virtual double atDistance()
const;
170 virtual void processEstimatedTotCalculation();
212 const double DtEstimatedTotCalcInterval = 5.0;
bool myEstimatedTotCalcEnabled
enabled flag for the tot calculations
Definition: humanMoveAlongController.h:215
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
double myRouteWaitTimeout
Definition: humanMoveAlongController.h:224
virtual DtHumanMoveAlongPSR * getPSR()
Gets the process state repository for purposes of providing attributes.
Definition: humanMoveAlongController.h:135
Description: This repository holds all information that is common to all the forms of humans within t...
Definition: humanStateRepository.h:33
virtual const char * type() const override=0
Returns a string identifies the class type of component. Type values are defined in compTypes...
virtual void registerTaskMsgCallbacks()
virtual void preFirstTickInit()
This function can be overridden to initialize a component before it is ticked for the first time...
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:22
Definition: readerWriter.h:85
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
bool myOverrideSpeed
Definition: humanMoveAlongController.h:187
DtVector myWorldDestination
Definition: humanMoveAlongController.h:182
double myOverrideSpeedValue
Definition: humanMoveAlongController.h:188
DtBoost::shared_ptr< DtSimTaskState > DtSimTaskStatePtr
Definition: taskAndTaskStateDefines.h:18
DtHumanMoveAlongControllerDescriptor; descriptor for the DtHumanMoveAlongController component...
Definition: humanMoveAlongControllerDescriptor.h:18
virtual bool init() override
Calls setRadio()
DtPlatformLocalObjectFacade myPlatformLocalObjectFacade
Definition: humanMoveAlongController.h:225
bool myWaitingRoute
Definition: humanMoveAlongController.h:222
Instances of DtAnalogOutputPort are input ports through which data producers can send real numbers...
Definition: analogIOPort.h:45
void registerDtHumanMoveAlongController(DtCgf *cgf)
Registers component and associated classes with the factories. Call after DtVrfApp::init() ...
Instances of DtVectorOutputPort are output ports through which data producers can send a DtVector...
Definition: vectorIOPort.h:52
double myMissingTimeStart
Definition: humanMoveAlongController.h:223
File: simMsg.h.
Definition: simMessage.h:35
DtVector myLocalDestination
Definition: humanMoveAlongController.h:183
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
DtHumanStateRepository * myHumanStateRepository
Definition: humanMoveAlongController.h:174
DtVectorOutputPort * myCurrentVertexLocationOutputPort
Output Port Name: current-vertex-location Output Port Description: Specifies the current vertex locat...
Definition: humanMoveAlongController.h:209
virtual DtSimTaskStatePtr currentTaskState() const
double myEstimatedTotValue
the tot value
Definition: humanMoveAlongController.h:217
virtual bool createPorts()
Called by init. Derived classes should override this method to create all their input/output ports an...
DtAnalogOutputPort * myEtaForLastVertexOutputPort
Output Port Name: eta-for-last-vertex Output Port Description: Specifies the eta for the last vertex ...
Definition: humanMoveAlongController.h:202
double myEstimatedTotLastCalcTime
used for tot calculation intervals
Definition: humanMoveAlongController.h:219
DtHumanMoveAlongController is a controller that models movement along a route for an individual human...
Definition: humanMoveAlongController.h:38
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:94
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:91
class DtHumanMoveAlongPSR:
Definition: humanMoveAlongPSR.h:27
Represents a single simulation object in the exercise. Object may be VRF simulation, or non-VRF simulated, and may be simulated by the local sim engine, or by a remote sim engine. Only public (external) state of the object is available. All data is read-only. All access to data of the object is thread safe within the simulation frame.
Definition: simObject.h:88
const DtTaskControllerComponent & operator=(const DtTaskControllerComponent &orig)
assignment operator
virtual void clearTask() override
If component is currently tasked, calls clearPendingSubtasks(), sets the tasked flag to false...
DtVectorOutputPort * myLastVertexLocationOutputPort
Output Port Name: last-vertex-location Output Port Description: Specifies the last vertex location of...
Definition: humanMoveAlongController.h:195
The top level class of a VR-Forces Simulation Engine, representing a Computer Generated Forces instan...
Definition: cgf.h:147
bool myWarnedOnce
Definition: humanMoveAlongController.h:221
DtHumanMoveAlongControllerDescriptor * myHumanMoveAlongControllerDescriptor
Definition: humanMoveAlongController.h:180
A DtTaskMsg is a DtRadioMsg with a pointer to a task. The type of the taskMsg is just the type of the...
Definition: taskMessage.h:21
DtHumanMoveAlongPSR * myProcessState
Container for state data associated with this component. This state is saved and restored as part of ...
Definition: humanMoveAlongController.h:178
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86
DtVector myDestinationVector
Definition: humanMoveAlongController.h:185