44 virtual const char*
type()
const;
52 static void stopMovingCallback(
DtSimMessage * msg,
void * usr);
#define DT_DLL_vrfmodel
This file is used to determine how to build.
Definition: vrfmodelDefines.h:24
This controller implements the DtStopMoving task for the human movement model. It simply stops the en...
Definition: humanStopMovingController.h:24
virtual const char * type() const override=0
Returns a string identifies the class type of component. Type values are defined in compTypes...
virtual void registerTaskMsgCallbacks()
This class provides a base class for all controllers that are capable of executing a DtSimTask...
Definition: singleTaskControllerComponent.h:22
A readable, writable type whose name is the name of a component and that has a list of component name...
Definition: componentDescriptor.h:49
Definition: readerWriterRegistry.h:39
virtual bool init() override
Calls setRadio()
File: simMsg.h.
Definition: simMessage.h:35
virtual void tick()
This gives the thread of control to the component. The component is ticked once each simulation from ...
DtHumanMovementControlOutputPortGroup * myHumanMovementControlOutputPortGroup
Output Group Name: movement-control .
Definition: humanStopMovingController.h:73
DtPlatformLocalObjectFacade myPlatformLocalObjectFacade
Definition: humanStopMovingController.h:76
virtual bool createPortGroups()
Called by init. Derived classes should override this method to create all their input/output port gro...
Central access point of all non-object-specific the services and managers that are available for use ...
Definition: simulationServices.h:94
The DtSimComponent class is the base class for the entire simulation model component hierarchy...
Definition: simComponent.h:91
const DtTaskControllerComponent & operator=(const DtTaskControllerComponent &orig)
assignment operator
virtual void clearTask() override
If component is currently tasked, calls clearPendingSubtasks(), sets the tasked flag to false...
An output port group that contains the ports necessary to control the movement of a human using the D...
Definition: humanMovementControlOutputPortGroup.h:22
A locally simulated VRF object. Holds all internal and external data for the object, and provides access to both the current frame and next frame state data for the object. All current frame data is read-only, and next-frame data can be written to. No thread safety guarantees are made on this object during the simulation frame and it should only be accessed by the thread that is simulating the object.
Definition: localObject.h:86