12 #include <boost/signals2.hpp>
14 namespace makVrfEvents
17 class DtTransferRequestEvent;
18 class DtTransferAcquisitionRequestEvent;
20 class DtInitiateTakeEvent;
36 return myEventManager;
40 boost::signals2::signal<void (const makVrfEvents::DtInitiateTakeEvent&, bool& continueOn)>
signal_preTakeEvent;
47 static void takeOwnershipCallback(
DtSimMessage* msg,
void* usr);
class DtLocalObjectManager:
Definition: localObjectManager.h:151
boost::signals2::scoped_connection myTransferAcquisitionRequestEventConnection
Definition: ownershipTransferManager.h:54
makVrfEvents::DtEventManager * eventManager() const
Definition: ownershipTransferManager.h:34
DtLocalObjectManager * myObjectManager
Definition: ownershipTransferManager.h:51
The DtEventManager handles the sending and receipt of system events (fire, detonate, command, etc). It provides a thread-safe way for the sim engine to send and receive such events, between both components within this sim engine and other remote applications.
Definition: eventManager.h:33
boost::signals2::scoped_connection myOwnershipAcquisitionAcquiredEventConnection
Definition: ownershipTransferManager.h:55
boost::signals2::scoped_connection myTransferRequestEventConnection
Definition: ownershipTransferManager.h:53
boost::signals2::signal< void(const makVrfEvents::DtInitiateTakeEvent &, bool &continueOn)> signal_preTakeEvent
Signal sent before a take event is posted. Make the last variable false to reject this take event...
Definition: ownershipTransferManager.h:40
Definition: ownershipTransferManager.h:26
#define DT_DLL_vrfobjcore
This file is used to determine how to build.
Definition: vrfobjcoreDefines.h:24
makVrfEvents::DtEventManager * myEventManager
Definition: ownershipTransferManager.h:52
File: simMsg.h.
Definition: simMessage.h:35