| int DtVrfModelArticulatedPart::artPart |
| int DtVrfModelArticulatedPart::parentPart |
| DtVector DtVrfModelArticulatedPart::translationRate |
| DtVector DtVrfModelArticulatedPart::rotationRate |
| DtTaitBryan DtVrfModelArticulatedPart::restingHPR |
| DtVector DtVrfModelArticulatedPart::restingPosition |
| DtVector DtVrfModelArticulatedPart::minimumRotationValue |
Body position resting state.
| DtVector DtVrfModelArticulatedPart::maximumRotationValue |
| DtVector DtVrfModelArticulatedPart::minimumTranslationValue |
| DtVector DtVrfModelArticulatedPart::maximumTranslationValue |
| DtVector DtVrfModelArticulatedPart::bodyPosition |
| bool DtVrfModelArticulatedPart::hasMuzzlePosition |
| DtVector DtVrfModelArticulatedPart::muzzlePosition |
| DtFilename DtVrfModelArticulatedPart::source |
Body position relative to body position of gun (add both together to get position relative to parent)
The documentation for this struct was generated from the following file:
- /data/exports/nrhent7-1/nightly/docs/vrForces.vrf5-1-branch/include/vrfModelManager/vrfModelManager.h