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VR-Forces Developer's Guide
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Public Member Functions | |
| DtVrlinkSimulatedEnvironmentProcessContainer () | |
| DtVrlinkSimulatedEnvironmentProcessContainer (const DtVrlinkSimulatedEnvironmentProcess &orig) | |
Public Member Functions inherited from makVrf::DtVrlinkSimulatedEnvironmentProcess | |
| DtVrlinkSimulatedEnvironmentProcess () | |
| virtual | ~DtVrlinkSimulatedEnvironmentProcess () |
| bool | operator== (const DtVrlinkSimulatedEnvironmentProcess &rhs) const |
| bool | operator!= (const DtVrlinkSimulatedEnvironmentProcess &rhs) const |
Public Member Functions inherited from makVrv::DtVrlinkSimulatedBaseState | |
| DtVrlinkSimulatedBaseState () | |
| virtual | ~DtVrlinkSimulatedBaseState () |
| bool | operator== (const DtVrlinkSimulatedBaseState &rhs) const |
| bool | operator!= (const DtVrlinkSimulatedBaseState &rhs) const |
Public Member Functions inherited from makVrv::DtSimState | |
| DtSimState () | |
| virtual | ~DtSimState () |
Protected Member Functions | |
| template<class Archive > | |
| void | serialize (Archive &ar, const unsigned int version) |
Friends | |
| class | boost::serialization::access |
Additional Inherited Members | |
Public Attributes inherited from makVrf::DtVrlinkSimulatedEnvironmentProcess | |
| std::vector< DtVector > | myPoints |
| std::vector< DtVector > | myOffsetPoints |
| std::string | myUserData |
| std::string | myLabel |
| int | myPenStyle |
| int | myFillStyle |
| int | myLineWidth |
| float | myPhysicalLineHeight |
| float | myPhysicalLineWidth |
| int | myColor |
| bool | myClosedFigure |
| bool | myProjected |
| int | myAttributes |
| std::string | myOverlayParent |
| std::map< std::string, std::string > | myExtendedData |
| DtTaitBryan | myOrientation |
Public Attributes inherited from makVrv::DtVrlinkSimulatedBaseState | |
| std::string | myGlobalId |
| std::string | myEntityId |
| std::string | myMarkingText |
| std::string | myEntityType |
| std::string | myAttachedToId |
| int | myForce |
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inline |
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inline |
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inlineprotected |
When the class Archive corresponds to an output archive, the & operator is defined similar to <<. Likewise, when the class Archive is a type of input archive the & operator is defined similar to >>.
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friend |