19 class DtOverlayManeuverByFireModelAgent;
62 virtual DtOverlayManeuverByFireModelAgent* findManeuverByFireModel();
65 virtual void setPickable(
bool )
override;
68 virtual void setStipplePattern(
unsigned short p)
override;
74 virtual void setPixelLineWidth(
int )
override;
78 virtual void createModelAgents()
override;
81 virtual void destroyModelAgents()
override;
84 virtual void setModelDefinitionForAgents()
override;
87 virtual void updateColors()
override;
Contains the makVrv::DtManeuverByFireVisualizer class declaration.
Implementation of a 2D (overlay) Support by Fire Position or Attack by Fire Position Tactical Graphic...
Definition: Dt2DManeuverByFireVisualizer.h:36
Definition: DtStateVisualizer.h:274
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:35
DtOverlayManeuverByFireModelAgent * myManeuverByFireModelAgent
Definition: Dt2DManeuverByFireVisualizer.h:90
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
DtModelSetId
Definition: DtModelSetEnums.h:19
The DtStateListener is an abstract class. Subclasses implement functionality that will allow data to ...
Definition: DtStateListener.h:26
Struct to hold metadata about each functional visualizer type This allows users of the factory to get...
Definition: DtStateVisualizer.h:54
Interface for a Maneuver By Fire Position Tactical Graphic Visualizer.
Definition: DtManeuverByFireVisualizer.h:41
Contains DLL export macros.