27 virtual void setDimensions(
double x,
double y,
double z) = 0;
30 virtual void setColor(
float r,
float g,
float b,
float a) = 0;
33 virtual void setLightingEnabled(
bool enabled ) = 0;
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtModel class.
A model which owns a single model instance. A DtModel is a managing container for a single DtModelIns...
Definition: DtModel.h:56
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Distributed model for drawing cylinders with attached endpoints.
Definition: DtArticulatingCylinderModel.h:17