15 #include <tbb/task_arena.h>
17 #include <boost/thread.hpp>
19 #include <unordered_map>
32 class DtBackgroundLoader;
33 struct DtLoaderHandle;
59 virtual void updateQueue(
int max_thread_count,
int active_threads);
68 virtual void setForegroundTimeBudget(
double budget);
71 virtual void incrementForegroundTime(
double time_elapse);
74 virtual bool isForegroundTimeBudgetExpired()
const;
77 virtual double timeSpentThisFrame()
const;
82 virtual void loadIfPossibleOrAddToQueue(
DtModel*
object);
85 virtual bool hasActiveAsyncTasks()
const;
88 virtual int numModelDefinitionsToIco()
const;
90 virtual std::string nextModelDefinitionToIco();
93 virtual int numOfActiveTasks()
const;
96 virtual void addToAdditionalIcoList(osgUtil::StateToCompile* compile);
99 virtual std::list<osgUtil::StateToCompile*>& additionalToIcoList();
102 virtual bool multithreadedLoadingActive()
const;
104 virtual void setMultithreadedLoadingActive(
bool val);
107 virtual void timedForegroundLoad(
DtModel*
object);
109 virtual void ts_setModelDefinitionLoaded(
const std::string& modelDefinition);
110 virtual bool ts_isModelDefinitionLoaded(
const std::string& modelDefinition)
const;
std::unordered_map< std::string, bool > myLoadedDefMap
Definition: DtBackgroundLoader.h:133
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
std::map< std::string, bool > myActivelyLoadingModelDefs
Definition: DtBackgroundLoader.h:128
std::list< DtLoaderHandle * > myForegroundQueue
Definition: DtBackgroundLoader.h:119
tbb::task_arena myTaskArena
Definition: DtBackgroundLoader.h:138
async task that loads a DtModel in the background
Definition: DtBackgroundLoadAsyncTask.h:24
core singleton that manages loading for all the various DtModel subclasses
Definition: DtBackgroundLoader.h:37
boost::mutex myMutableLoadedDefMapMutex
Definition: DtBackgroundLoader.h:132
bool myMultithreadedLoadingActive
Definition: DtBackgroundLoader.h:136
DtDe & myDe
Definition: DtBackgroundLoader.h:113
double myForegroundTimeBudget
Definition: DtBackgroundLoader.h:135
Contains makVrv::DtVirtualBaseClass class.
boost::mutex myTaskFinishedMutex
Definition: DtBackgroundLoader.h:125
wrapper object that insulates the loader from other threads destroying an object
Definition: DtLoaderHandle.h:23
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
std::list< osgUtil::StateToCompile * > myAdditionalToIcoList
Definition: DtBackgroundLoader.h:123
std::list< std::string > myModelDefsToIcoQueue
Definition: DtBackgroundLoader.h:120
std::list< DtLoaderHandle * > myObjectsToForegroundLoad
Definition: DtBackgroundLoader.h:126
std::list< DtLoaderHandle * > myProducerQueue
Definition: DtBackgroundLoader.h:118
A model which owns a single model instance. A DtModel is a managing container for a single DtModelIns...
Definition: DtModel.h:56
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
std::atomic< int > myNumberOfActiveTasks
Definition: DtBackgroundLoader.h:129
std::list< DtLoaderHandle * > myObjectsFinishedWithTBBTask
Definition: DtBackgroundLoader.h:122
boost::mutex myProducerQueueMutex
Definition: DtBackgroundLoader.h:117
double myTimeSpentThisFrame
Definition: DtBackgroundLoader.h:131
Contains DLL export macros.