12 #include <osgEarth/Color>
DtCDBMcod()
CTOR.
Definition: DtCDBMcod.h:36
#define DT_DLL_OSGEARTH_CDB_UTILS
Definition: DtCDBExport.h:18
std::map< std::string, color2DArray > mcodColorMap
Definition: DtCDBMcod.h:28
Definition: DtCDBMcod.h:23
osgEarth::Color myRGB2
Definition: DtCDBMcod.h:26
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
osgEarth::Color myRGB1
Definition: DtCDBMcod.h:25
Class used for CDB MCOD.
Definition: DtCDBMcod.h:32