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DtCharacterTextureVariationInfo.h
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1 /******************************************************************************
2 ** Copyright (c) 2014 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 #pragma once
10 
11 #include <vrvUtil/DtMessage.h>
12 
13 namespace makVrv
14 {
16  {
17  public:
18  int myLink;
19  int myShape;
22  DtCharacterTextureVariationInfo() : myLink(0), myShape(0), myTexture(0), myBytesRead(0)
23  {
24  ;
25  }
26  };
27 
28 } //namespace makVrv
int myBytesRead
Definition: DtCharacterTextureVariationInfo.h:21
#define DT_DLL_VRVUTIL
Definition: vrvUtil.h:34
DtCharacterTextureVariationInfo()
Definition: DtCharacterTextureVariationInfo.h:22
std::vector< Byte, tbb::tbb_allocator< Byte > > ByteBuffer
Definition: DtMessage.h:35
DtMessage::ByteBuffer myTexture
Definition: DtCharacterTextureVariationInfo.h:20
int myLink
Definition: DtCharacterTextureVariationInfo.h:18
int myShape
Definition: DtCharacterTextureVariationInfo.h:19
Definition: DtCharacterTextureVariationInfo.h:15

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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