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DtDiGuyVrvParticleSystem.h
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1 /******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 #pragma once
6 
10 
11 namespace makVrv
12 {
13  class DtDe;
14 }
15 
18 
23 diguyParticleSystem* DtDiGuyVrvParticleSystem_create_func(void * internal_data, const char * particle_name);
24 
26 
void DtDiGuyVrvParticleManager_create_func_init(makVrv::DtDe *de)
diguyParticleSystem * DtDiGuyVrvParticleSystem_create_func(void *internal_data, const char *particle_name)
Create function declaration.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
diguyParticleManager * DtDiGuyVrvParticleManager_create_func()

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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