17 #include <EasyBlendSDK.h>
23 namespace vrvScalableDisplay
38 static void reset(
DtDe& de);
41 bool isInitialized()
const;
44 EasyBlendSDK_Mesh* getMesh();
46 EasyBlendSDKError getError()
const;
48 std::string errorString()
const;
53 void applyTransform();
64 bool glContextIsValid();
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
bool myInitialized
Definition: DtEasyBlendSdk.h:75
Contains DLL export macros.
The DtEasyBlendSdk is a wrapper around the Scalable EasyBlendSDK global variables.
Definition: DtEasyBlendSdk.h:28
Contains makVrv::DtVirtualBaseClass class.
EasyBlendSDK_Mesh * gMSDK
Definition: DtEasyBlendSdk.h:55
DtDe & myDe
Definition: DtEasyBlendSdk.h:77
bool myResetSdk
Definition: DtEasyBlendSdk.h:76
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
#define DT_DLL_VRVSCALABLEDISPLAY
Definition: vrvScalableDisplay.h:20
EasyBlendSDKError msdkErr
Definition: DtEasyBlendSdk.h:56