15 #include <unordered_map>
22 class DtEntityAppearanceMapper;
Creator for DtEntityAppearanceMapperFactory class.
Definition: DtEntityAppearanceMapperFactory.h:83
std::unordered_map< std::string, DtEntityAppearanceMapper * > AppearanceMapperCache
Definition: DtEntityAppearanceMapperFactory.h:77
#define DT_DLL_VRVVRL
Definition: vrvVrl.h:19
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
Factory for creating appearance mappers for entity types.
Definition: DtEntityAppearanceMapperFactory.h:27
Decoder for converting a particular entity type's appearance bits into generic enumerated values...
Definition: DtEntityAppearanceMapper.h:25
AppearanceMapperCache myMutableAppearanceMapCache
Definition: DtEntityAppearanceMapperFactory.h:78
Contains makVrv::DtVirtualBaseClass class.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Contains DLL export macros.