17 using namespace makArchives;
22 class DtEntityDisplaySettingsInterface;
23 class DtPersistenceControlsInterface;
24 class DtSettingsBackup;
55 void sendSettingsToGui();
60 virtual void slot_entityLabelsShown(
bool enabled);
61 virtual void slot_embarkedEntityLabelsShown(
bool enabled);
63 virtual void slot_rotateEntitySymbols(
bool enabled);
66 virtual void slot_groundClampingEnabled(
bool enabled);
69 virtual void slot_smoothingEnabled(
bool enabled);
72 virtual void slot_smoothingPeriodSet(
float time);
75 virtual void slot_artPartSmoothingEnabled(
bool enabled);
78 virtual void slot_artPartSmoothingPeriodSet(
float time);
81 virtual void slot_lifeformsUprightEnabled(
bool enabled);
84 virtual void slot_iconScaleChanged(
float iconScale);
88 virtual void slot_groundClampingDistanceSet(
float distance);
91 virtual void slot_orientationClampingEnabled(
bool enabled);
94 virtual void slot_clearHistory();
97 virtual void slot_showStealthsSet(
bool enabled);
100 virtual void slot_showEmitterVolumesSet(
bool enabled);
103 virtual void slot_heightAboveTerrainEnabled(
bool enabled);
106 virtual void slot_heightAboveTerrainSelectedOnlySet(
bool enabled);
108 virtual void slot_useModelColorType(
112 virtual void slot_fixedEntityIconScalingEnabled(
bool enabled);
115 virtual void slot_iconScaleSet(
int scale);
118 virtual void slot_oceanWakesEnabled(
bool enabled);
121 virtual void slot_rotorWashEnabled(
bool enabled);
124 virtual void slot_hullSprayEffectsEnabled(
bool enabled);
127 virtual void slot_buoyancyModelsEnabled(
bool enabled);
130 virtual void slot_buoyancyDefaultLODDistanceChanged(
double distance);
133 virtual void slot_wakeDefaultLODDistanceChanged(
double distance);
136 virtual void slot_buoyancyMinimumCullDistanceChanged(
double distance);
139 virtual void slot_buoyancyCullTypeChanged(
143 virtual void slot_buoyAndBeaconIconsEnabled(
bool enabled);
145 virtual void slot_heightAboveTerrainPeriodChanged(
unsigned int period );
149 virtual void slot_occupantsVisible(
bool visible);
153 virtual void slot_wheelRotation(
bool rotate);
157 virtual void slot_adaptiveTickRate(
bool adaptive);
166 virtual void on_import();
167 virtual void on_export();
168 virtual void on_importFilePathChosen(
const std::string& filePath );
169 virtual void on_exportFilePathChosen(
const std::string& filePath );
The interface for an entity settings widget to communicate with its logic.
Definition: DtEntitySettingsInterface.h:28
DtSignalConnectionManager myConnections
Definition: DtEntityDisplaySettingsLogic.h:176
#define DT_DLL_VRVVRLQT
Definition: vrvVrlQt.h:19
DtColorizedModelColorType
Enumeration for the model coloring mode.
Definition: DtSharedEntityDisplaySettings.h:38
Abstract interface for controlling persistence of state in a dialog.
Definition: DtPersistenceControlsInterface.h:20
Contains DLL export macros.
BuoyancyCullType
Definition: DtEntitySettingsRecord.h:28
DT_DLL_VRVCORE double distance(const makVrv::DtCoordinateSystem &, const DtVector &from, const DtVector &to)
Returns the distance from the two points. Coordinates are in local database coordinates The coordinat...
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
The logic for the entity display settings dialog.
Definition: DtEntityDisplaySettingsLogic.h:28
Provides a method of doign settings backup.
Definition: DtSettingsBackup.h:23
DtEntityDisplaySettingsInterface & myInterface
Definition: DtEntityDisplaySettingsLogic.h:177
DtPersistenceControlsInterface & myPersistenceControls
Definition: DtEntityDisplaySettingsLogic.h:178
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Contains the DtSharedEntityDisplaySettings class declaration.
DtDe & myDe
Definition: DtEntityDisplaySettingsLogic.h:175