18 #include <unordered_map>
23 class DtOsgArticulatedModel;
26 class DtEntityRotorData;
66 static const std::string& theClassName();
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
An articulated model manipulator for controlling an articulated model. Supports indirect rendering of...
Definition: DtOsgArticulatedModel.h:67
class to update the map of entities to their rotor datas via the tickable interface ...
Definition: DtRotorUpdater.h:26
DtDe & myDe
Definition: DtEntityRotorManager.h:74
Contains makVrv::DtVirtualBaseClass class.
std::unordered_map< DtOsgArticulatedModel *, DtEntityRotorData * > myEntityToRotorState
Definition: DtEntityRotorManager.h:78
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtUniqueID type.
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
DtRotorUpdater * myRotorUpdater
Definition: DtEntityRotorManager.h:76
class to manage rotors of each model and their corresponding rotors' states
Definition: DtEntityRotorManager.h:29