14 #include <osg/MatrixTransform>
34 virtual bool removeChildren(
unsigned int pos,
unsigned int numChildrenToRemove);
38 virtual void resizeGLObjectBuffers(
unsigned int maxSize);
46 int myLastMaxNumberOfGraphicsContexts = -1;
62 virtual bool removeChildren(
unsigned int pos,
unsigned int numChildrenToRemove);
70 virtual osg::Matrix& getMatrixForEditing();
72 virtual void invalidateMatrix();
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
osg::Group with optimized removeChildren function
Definition: DtFastGroup.h:22
A DtSceneObject represents an object that can be positioned in the scene by (possibly) attaching it t...
Definition: DtSceneObject.h:44
Contains DLL export macros.