int myFrameNumber
Definition: DtFrameTextureBlitterManagerUserData.h:43
A helper classes for creating a RTT target, optionally including depth buffer.
Definition: DtGlRenderToTexture.h:46
DtFrameTextureBlitterManagerUserData & operator=(const DtFrameTextureBlitterManagerUserData &rhs)=delete
not DtFrameTextureBlitterManagerUserData
virtual ~DtFrameTextureBlitterManagerUserData()
destructor
DtGlRenderTexture * myRenderToTexture
Definition: DtFrameTextureBlitterManagerUserData.h:42
const char * creatorTypeName< DtFrameTextureBlitterManagerUserData >(void)
template specialization for the creator (pass the class being created to the creatorTypeName template...
Definition: DtFrameTextureBlitterManagerUserData.h:51
DtFrameTextureBlitterManagerUserData()=delete
not allowed
This represents per camera, context (tcs) specific data for DtFrameTextureBlitterManager It essential...
Definition: DtFrameTextureBlitterManagerUserData.h:24