47 const DtVector& geocPos,
int decimals,
double gridSpacing,
bool minimal =
false)
override;
52 const DtVector& geocPos,
int decimals,
double gridSpacing,
bool minimal =
false)
override;
55 virtual std::vector<std::string> convertPositionToStringList(
57 const DtVector& geocPos,
int decimals)
const override;
65 virtual std::vector<DtUnicode> convertPositionToNotatedStringList(
66 DistanceUnits unit,
DtUnicode unitNotation,
const DtVector& geocPos,
int decimals,
bool minimal =
false)
const override;
71 virtual void convertToGeocentric(
72 const std::string& x,
const std::string& y,
const std::string& z,
78 virtual DtVector convertFromGeocentric(
const DtVector& geoc )
const;
81 virtual DtTaitBryan headingPitchRollFor(
const DtVector& location,
82 const DtTaitBryan& geocOri )
const;
85 virtual DtTaitBryan localOrientationFor(
const DtVector& location,
86 const DtTaitBryan& geocOri )
const;
88 virtual DtVector geocToLocalVector(
const DtVector& geocLoc,
89 const DtVector& geocVec )
const;
93 virtual void regularExpressionValidator( std::string& x,
94 std::string& y, std::string& z );
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
#define DT_DLL_VRVUTIL
Definition: vrvUtil.h:34
Contains the DtCoordinateSystemDisplay class declaration.
Abstract interface class for all coordinate system displays.
Definition: DtCoordinateDisplay.h:24
DistanceUnits
Enumeration of the different distance units.
Definition: DtDisplayUnitsSettingsRecord.h:57
The geocentric coordinate display information for the GUI.
Definition: DtGeocentricCoordinateDisplay.h:18
The DtCoordinateSystem is used to manage the current coordinate system of the scene.
Definition: DtCoordinateSystem.h:40