43 virtual const DtGlCaps* glCaps(
void)
const;
46 void initGlewAndCaps(
void);
48 void printGpuInfo(
void);
50 std::string convertNvidiaVersionToString(
int);
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Contains makVrv::DtVirtualBaseClass class.
DtGlCaps provide the capabilities value in OpenGL.
Definition: DtGlCaps.h:41
Initializes glew and gl capabilities.
Definition: DtGlCapsRegistry.h:22
DtDe & myDe
Definition: DtGlCapsRegistry.h:53
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76