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VR-Forces Developer's Guide
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Classes | |
| class | makVrv::DtGlObject |
Namespaces | |
| makVrv | |
Typedefs | |
| typedef std::tuple< unsigned int, const void * > | makVrv::DtGlFboAndContext |
| typedef std::tuple< unsigned int, const void * > | makVrv::DtGlVaoAndContext |
| typedef std::tuple< unsigned int, const void * > | makVrv::DtGlObjectAndContext |
Encapsulates an opengl object and the context it was created in.