50 virtual const osg::Node*
modelNode(
void)
const;
const std::string myModelName
Definition: DtIndirectModelMasterMappings.h:52
virtual const DtArticulatedModelParser::AnimationMap & sequences() const
access sequences
const DtArticulatedModelParser::MapStateNumberToMultiSwitchList myMultiSwitches
Definition: DtIndirectModelMasterMappings.h:54
virtual const DtArticulatedModelParser::PartMap & dofs() const
access dofs
osg::ref_ptr< const osg::Node > myModelNode
Definition: DtIndirectModelMasterMappings.h:58
DtIndirectModelMasterMappings & operator=(const DtIndirectModelMasterMappings &rhs)=delete
In indirect, the first instance of a model is used to define the hierarchy of the first and ensuing i...
Definition: DtIndirectModelMasterMappings.h:21
std::unordered_map< int, MultiSwitchList > MapStateNumberToMultiSwitchList
Definition: DtArticulatedModelParser.h:47
virtual const osg::Node * modelNode(void) const
access modelNode
virtual const DtArticulatedModelParser::MapStateNumberToMultiSwitchList & multiSwitches() const
access multiSwitches
DtIndirectModelMasterMappings()=delete
not allowed
std::unordered_map< std::string, AnimationList > AnimationMap
Definition: DtArticulatedModelParser.h:50
std::unordered_map< int, PartTransformList > PartMap
Definition: DtArticulatedModelParser.h:44
virtual ~DtIndirectModelMasterMappings()
constructor
const DtArticulatedModelParser::AnimationMap mySequences
Definition: DtIndirectModelMasterMappings.h:56
Contains makVrv::DtArticulatedModelParser class.
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
const DtArticulatedModelParser::PartMap myDofs
Definition: DtIndirectModelMasterMappings.h:55