21 class DtOsgIndirectEntityManager;
47 virtual bool shouldColorIndirectBlue()
const;
48 virtual void setColorIndirectBlue(
bool value);
49 virtual bool shouldColorMissingTexturesRed()
const;
50 virtual void setColorMissingTexturesRed(
bool value);
51 virtual void setDrawIndirectBoundingBoxes(
bool value);
52 virtual bool shouldDrawIndirectBoundingBoxes()
const;
53 virtual bool indirectUsesExternalRenderer(
void)
const;
54 virtual void slot_postUpdate();
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
singleton class that acts as a bridge between the
Definition: DtOsgIndirectEntityManager.h:68
Represents setting that are runtime tweakable/toggleable.
Definition: DtIndirectRunTimeSettings.h:24
DtSignalConnectionManager mySignalManager
Definition: DtIndirectRunTimeSettings.h:68
DtDe & myDe
Definition: DtIndirectRunTimeSettings.h:58
Contains makVrv::DtVirtualBaseClass class.
float myIndirectEntityManagerCellPageOutTime
Definition: DtIndirectRunTimeSettings.h:64
bool myIndirectMissingTexturesRed
Definition: DtIndirectRunTimeSettings.h:60
bool myIndirectColorBlue
Definition: DtIndirectRunTimeSettings.h:61
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Base class to provide boost signal/slot management.
bool myIndirectDrawBoundingBoxes
Definition: DtIndirectRunTimeSettings.h:62
DtOsgIndirectEntityManager & myIndirectEntityManager
Definition: DtIndirectRunTimeSettings.h:66
Contains DLL export macros.
bool myIndirectUsesExternalRenderer
Definition: DtIndirectRunTimeSettings.h:63
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76