29 double value,
bool repeat,
bool valueChanged);
38 virtual void yaw(
double);
39 virtual void pitch(
double);
40 virtual void roll(
double);
virtual ~DtJoystickObserverControl()
virtual void moveObserverForwardBackward(double)
Definition: DtJoystickObserverControl.h:20
virtual bool currentIs2D() const
virtual void attachNext()
virtual void moveObserverLeftRight(double)
virtual void attachPrevious()
virtual void roll(double)
Handler that will manage the objects that are taken control of for joystick controls and process the ...
Definition: joystickFunctionEnableHandler.h:38
DtJoystickObserverControl(DtDe &)
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
virtual void moveObserverUpDown(double)
virtual void selectConfiguration(const std::string &)
virtual void pitch(double)
virtual bool joystickFunctionFired(const std::string &functionGroup, const std::string &function, double value, bool repeat, bool valueChanged)
Return false if do not want to handle this event such that another handler which might also listen to...