16 #include <unordered_map>
94 virtual const std::string& lightGroupFromLightName(
const std::string& lightName);
104 virtual bool readLightGroupsByNameFile(
const std::string& path,
const std::string& lightGroupsFilename,
bool runway);
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
std::unordered_map< std::string, std::string > myLightGroupsByNameMap
Definition: DtLightGroupNameManager.h:115
std::unordered_map< DtAerodromeLightsEnum, std::string > myLightGroupsByAerodromeLightsEnum
Definition: DtLightGroupNameManager.h:119
DtDe & myDe
Definition: DtLightGroupNameManager.h:113
DtLightGroupNameManager provides a singleton class that reads an input file (found in importConfig) t...
Definition: DtLightGroupNameManager.h:68
static const char * theAerodromeLightGroupFilename
Definition: DtLightGroupNameManager.h:72
DtRunwayLightsEnum
Enumeration for light types placed on runways. Note that all are associated with logical runways exce...
Definition: DtLightGroupNameManager.h:22
std::unordered_map< DtRunwayLightsEnum, std::string > myLightGroupsByRunwayLightsEnum
Definition: DtLightGroupNameManager.h:117
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
DtAerodromeLightsEnum
Enumeration for light types that are aerodrome wide.
Definition: DtLightGroupNameManager.h:40
static const char * theRunwayLightGroupFilename
Definition: DtLightGroupNameManager.h:71
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Contains DLL export macros.