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DtLineModel.h
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1 // /******************************************************************************
2 // ** Copyright (c) 2014 MAK Technologies, Inc.
3 // ** All rights reserved.
4 // ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <vrvCore/DtModel.h>
13 
14 namespace makVrv
15 {
19  {
20  public:
22  DtLineModel(DtDe& de, DtUniqueID id);
23 
25  virtual ~DtLineModel();
26 
28  virtual void setColor( float r, float g, float b, float a ) = 0;
29 
31  virtual void setWidth( float width ) = 0;
32 
35  virtual void setStipplePattern( unsigned int pattern, int repeatFactor=1 ) = 0;
36 
38  virtual const std::vector<DtVector>& points() const = 0;
39 
40  protected:
41 
42  };
43 }
44 
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtModel class.
DtLineModel is the model interface for remote graphic lines.
Definition: DtLineModel.h:18
A model which owns a single model instance. A DtModel is a managing container for a single DtModelIns...
Definition: DtModel.h:56
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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