20 #include <matrix/vlVector.h>
22 #include <unordered_map>
23 #include <boost/bind/bind.hpp>
28 class DtCoordinateSystem;
36 const DtVector&,
const DtVector&,
double,
37 std::vector<DtVector>&, std::vector<DtVector>&,
const DtVector& offsetFromPoint)> ;
41 const std::vector<DtVector>&,
double, std::vector<DtVector>&,
42 std::vector<DtVector>&, std::vector<int>&,
const DtVector& offsetFromPoint)> ;
45 using LineStyleGeometries = std::unordered_map<vrvTacticalGraphicUtilities::LineStyle, LineCreateFunction>;
48 using ArrowStyleGeometries = std::unordered_map<vrvTacticalGraphicUtilities::ArrowStyle, ArrowCreateFunction> ;
95 const std::vector<DtVector>& linePoints,
double size,
96 std::vector<DtVector>& result3DPositions, std::vector<DtVector>& resultOffsetPositions,
97 std::vector<int>& segmentsToErase,
const DtVector& offsetFromPoint = DtVector::zero())
const;
101 const std::vector<DtVector>& linePoints,
double size,
102 std::vector<DtVector>& result3DPositions, std::vector<DtVector>& resultOffsetPositions,
103 std::vector<int>& segmentsToErase,
const DtVector& offsetFromPoint = DtVector::zero())
const;
121 const DtVector& start,
const DtVector& end,
double arrowSize,
122 std::vector<DtVector>& result3DPositions, std::vector<DtVector>& resultOffsetPositions,
123 const DtVector& offsetFromPoint = DtVector::zero())
const;
127 const DtVector& start,
const DtVector& end,
double arrowSize,
128 std::vector<DtVector>& result3DPositions, std::vector<DtVector>& resultOffsetPositions,
129 const DtVector& offsetFromPoint = DtVector::zero())
const;
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
voidpf void uLong size
Definition: ioapi.h:39
LineStyleGeometries my3DLineStyleGeometries
Definition: DtLineStyleGeometryManager.h:141
LineStyleGeometries my2DLineStyleGeometries
Definition: DtLineStyleGeometryManager.h:140
ArrowStyleGeometries my2DArrowStyleGeometries
Definition: DtLineStyleGeometryManager.h:143
LineStyle
Default line Styles.
Definition: DtTacticalGraphicUtilities.h:28
std::function< bool(const DtCoordinateSystem &, const std::vector< DtVector > &, double, std::vector< DtVector > &, std::vector< DtVector > &, std::vector< int > &, const DtVector &offsetFromPoint)> LineCreateFunction
Typedef line style function.
Definition: DtLineStyleGeometryManager.h:42
Contains makVrv::DtVirtualBaseClass class.
std::function< bool(const DtCoordinateSystem &, const DtVector &, const DtVector &, double, std::vector< DtVector > &, std::vector< DtVector > &, const DtVector &offsetFromPoint)> ArrowCreateFunction
Typedef arrow style funcion.
Definition: DtLineStyleGeometryManager.h:37
ArrowStyle
Definition: DtTacticalGraphicUtilities.h:46
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
ArrowStyleGeometries my3DArrowStyleGeometries
Definition: DtLineStyleGeometryManager.h:144
std::unordered_map< vrvTacticalGraphicUtilities::ArrowStyle, ArrowCreateFunction > ArrowStyleGeometries
Typedefed map of arrow style geometries.
Definition: DtLineStyleGeometryManager.h:48
std::unordered_map< vrvTacticalGraphicUtilities::LineStyle, LineCreateFunction > LineStyleGeometries
Typedefed map of line style geometries.
Definition: DtLineStyleGeometryManager.h:45
DtDe & myDe
Definition: DtLineStyleGeometryManager.h:146
The DtCoordinateSystem is used to manage the current coordinate system of the scene.
Definition: DtCoordinateSystem.h:40
The DtLineStyleGeometryManager class manages line style geometries.
Definition: DtLineStyleGeometryManager.h:31
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Contains DLL export macros.