11 #include <osg/Texture2D>
21 , osg::Texture::InternalFormatMode
mode
22 ,
const std::string& parentFilePath);
37 virtual void load(
const osg::Texture2D& texture, osg::State& state)
const override;
40 virtual void subload(
const osg::Texture2D& texture, osg::State& state)
const override;
51 const osg::Texture::InternalFormatMode
myMode;
DtLoadImageOnDemandCallback2D & operator=(const DtLoadImageOnDemandCallback2D &)=delete
not allowed
const unsigned int myPacking
Definition: DtLoadImageOnDemandCallback2D.h:55
virtual void load(const osg::Texture2D &texture, osg::State &state) const override
invoked on load, overridden
virtual ~DtLoadImageOnDemandCallback2D()
dtor
const int myT
Definition: DtLoadImageOnDemandCallback2D.h:46
const int myR
Definition: DtLoadImageOnDemandCallback2D.h:46
const GLint myTextureInternalFormat
Definition: DtLoadImageOnDemandCallback2D.h:48
Definition: DtLoadImageOnDemandCallback2D.h:16
IMGUI_API void Image(ImTextureID user_texture_id, const ImVec2 &size, const ImVec2 &uv0=ImVec2(0, 0), const ImVec2 &uv1=ImVec2(1, 1), const ImVec4 &tint_col=ImVec4(1, 1, 1, 1), const ImVec4 &border_col=ImVec4(0, 0, 0, 0))
DtLoadImageOnDemandCallback2D()=delete
not allowed
std::string myLoadLocation
Definition: DtLoadImageOnDemandCallback2D.h:57
const osg::Texture::InternalFormatMode myMode
Definition: DtLoadImageOnDemandCallback2D.h:51
std::string myFileName
Definition: DtLoadImageOnDemandCallback2D.h:53
unsigned int GLenum
Definition: DtGlTextureBufferObject.h:19
const GLenum myPixelFormat
Definition: DtLoadImageOnDemandCallback2D.h:49
const char int mode
Definition: ioapi.h:38
const GLenum myDataType
Definition: DtLoadImageOnDemandCallback2D.h:50
std::string mySourceLocation
Definition: DtLoadImageOnDemandCallback2D.h:57
virtual void subload(const osg::Texture2D &texture, osg::State &state) const override
invoked on sub-load, overridden
const int myS
Definition: DtLoadImageOnDemandCallback2D.h:46
const osg::Image::Origin myImageOrigin
Definition: DtLoadImageOnDemandCallback2D.h:44