25 class DtMotionModelCreator;
42 virtual void addMotionModelCreator(
const std::string& creatorName,
46 virtual void setDefaultMotionModel(
const std::string& creatorName);
49 virtual void removeModelModelCreator(
const std::string& creatorName);
52 DtMotionModel* createMotionModel(
const std::string& creatorName);
55 void getMotionModelClasses(std::vector<std::string>& classes)
const;
62 typedef std::map<std::string,DtMotionModelCreator*>
CreatorMap;
std::map< std::string, DtMotionModelCreator * > CreatorMap
Definition: DtMotionModelFactory.h:62
A factory for creating motion models (DtApproximator is the VR-Link motion model base class)...
Definition: DtMotionModelFactory.h:30
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
The base motion model class.
Definition: DtMotionModel.h:26
CreatorMap myCreators
Definition: DtMotionModelFactory.h:65
DtDe & myDe
Definition: DtMotionModelFactory.h:64
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
The motion model.
Definition: DtMotionModel.h:296
Contains DLL export macros.