26 virtual std::string observerModeName()
const;
27 virtual void setObserverModeName(
const std::string& modeName );
29 virtual float cameraShakeIntensity()
const;
30 virtual void setCameraShakeIntensity(
float intensity );
32 virtual void execute(
DtDe& de );
DtVrvCommandCreator is the base class for all command creators.
Definition: DtVrvCommand.h:44
std::string myObserverModeName
Definition: DtObserverCameraShakeIntensityCommand.h:35
DtObserverCameraShakeIntensityCommandCreator(GlobalIdConvertFunc func)
Definition: DtObserverCameraShakeIntensityCommand.h:44
boost::function< DtUniqueID(const std::string &)> GlobalIdConvertFunc
typedef for the function that takes a protocol specific id (as a string) and looks up the DtUniqueID ...
Definition: DtVrvCommand.h:40
float myCameraShakeIntensity
Definition: DtObserverCameraShakeIntensityCommand.h:36
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
DtVrvCommand is the base class for all commands.
Definition: DtVrvCommand.h:24
DtObserverCameraShakeIntensityCommandCreator creates DtObserverCameraShakeIntensityCommands.
Definition: DtObserverCameraShakeIntensityCommand.h:41
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
DtObserverCameraShakeIntensityCommand changes the camera shake intensity for the view mode...
Definition: DtObserverCameraShakeIntensityCommand.h:20
Contains makVrv::DtVrvCommand and makVrv::DtVrvCommandCreator Classes.
virtual ~DtObserverCameraShakeIntensityCommandCreator()
Definition: DtObserverCameraShakeIntensityCommand.h:45