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DtOculusSettingsLogic.h
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1 /*******************************************************************************
2 ** Copyright (c) 2015 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
9 
10 #pragma once
15 
16 namespace makVrv
17 {
18  class DtDe;
19  class DtOculusSettingsInterface;
20  class DtPersistenceControlsInterface;
21  class DtSettingsBackup;
22 
24  public DtVirtualBaseClass
25  {
26  public:
29  DtPersistenceControlsInterface& persistenceGui);
30 
32 
34  virtual ~DtOculusSettingsLogic();
35 
37  virtual void sendSettingsToGui();
38 
39  protected:
41  virtual void slot_mirroringChanged(int view);
42 
44  virtual void slot_monoscopicChanged(bool enabled);
45 
47  virtual void slot_pixelsPerDisplayPixelChanged(float pixels);
48 
50  //@ {
51  void on_import();
52  void on_export();
53  void on_importFilePathChosen(const std::string& filePath);
54  void on_exportFilePathChosen(const std::string& filePath);
55  //@ }
56 
59  virtual void settingsRestored(const DtSettingsBackup*);
60 
61  protected:
66  };
67 }
#define DT_DLL_VRVOCULUSCHANNELPLUGIN
Definition: vrvOculusChannelPlugin.h:18
DtOculusSettingsInterface & myInterface
Called when settings are restored. Resets GUI if the restored object type is of this class...
Definition: DtOculusSettingsLogic.h:63
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
DtPersistenceControlsInterface & myPersistenceControls
Called when settings are restored. Resets GUI if the restored object type is of this class...
Definition: DtOculusSettingsLogic.h:64
DtSignalConnectionManager myConnections
Called when settings are restored. Resets GUI if the restored object type is of this class...
Definition: DtOculusSettingsLogic.h:62
Definition: DtOculusSettingsInterface.h:16
Abstract interface for controlling persistence of state in a dialog.
Definition: DtPersistenceControlsInterface.h:20
Contains makVrv::DtVirtualBaseClass class.
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Interface to the file cache settings GUI.
Provides a method of doign settings backup.
Definition: DtSettingsBackup.h:23
Definition: DtOculusSettingsLogic.h:23
DtDe & myDe
Called when settings are restored. Resets GUI if the restored object type is of this class...
Definition: DtOculusSettingsLogic.h:65
Base class to provide boost signal/slot management.
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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