40 bool installShaders(
int baseUnit,
int effectUnit,
const osg::Texture* tex, osg::StateSet* stateSet,
const std::string& baseTextureName)
const;
Contains makVrv::DtOsgEffectTextureController declaration.
Base class for controllers that install and control effect textures.
Definition: DtOsgEffectTextureController.h:44
DtEffectControllerCreatorTemplate< DtOsgAmbientOcclusionMapController > DtAOControllerCreator
Creator for AO map controller.
Definition: DtOsgAmbientOcclusionMapController.h:45