32 virtual void setModelList(
const std::vector<std::string>& models) = 0;
35 virtual void resetWidgets() = 0;
44 boost::signalslib::signal<void(const std::string& terrainPatchDefinition, const std::string& name, bool geocentric, bool converHull)>
signal_generateBoundary;
Contains DLL export macros.
DtOsgEarthGenerateBoundaryInterface.
Definition: DtOsgEarthGenerateBoundaryInterface.h:19
boost::signalslib::signal< void(const std::string &terrainPatchDefinition, const std::string &name, bool geocentric, bool converHull)> signal_generateBoundary
The signal emitted when receive the request to generate boundary for a given terrain patch...
Definition: DtOsgEarthGenerateBoundaryInterface.h:44
Definition: DtOsgEarthGenerateBoundaryInterface.h:26
#define DT_DLL_VRVTERRAINEDITOR
Definition: vrvTerrainEditor.h:25