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DtOsgModelPreloader.h
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1 /*****************************************************************************
2 ** Copyright (c) 2025 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
12 #include <string>
13 #include <unordered_map>
14 
16 #include <vrvCore/DtUniqueID.h>
17 
18 #include <vrvOsg/vrvOsg.h>
19 
20 namespace makVrv
21 {
22  class DtDe;
23  class DtModelDefinition;
24  class DtOsgArticulatedModel;
25 
29  {
30  public:
33 
35  virtual ~DtOsgModelPreloader();
36 
38  virtual bool load(const std::string& modelDefName);
39  protected:
40  std::unordered_map<std::string, DtOsgArticulatedModel*> myPreloadedModels;
41  };
42 }
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
DtOsgModelPreloader is responsible for responding to model preload actions from an agent...
Definition: DtOsgModelPreloader.h:28
Contains the makVrv::DtModelPreloader class.
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
std::unordered_map< std::string, DtOsgArticulatedModel * > myPreloadedModels
Definition: DtOsgModelPreloader.h:40
Contains makVrv::DtUniqueID type.
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
DtModelPreloader is responsible for responding to model preload actions from an agent.
Definition: DtModelPreloader.h:24

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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