16 #include <matrix/vlVector.h>
28 class DtOsgTerrainPatchObject;
53 virtual void extractNodes(osg::Node* node,
const std::string& rule,
bool isRegEx, std::vector<std::string>& matches);
57 virtual osg::Node*
findNode(
const std::string& rule,
unsigned int index);
58 virtual osg::Node*
findNode(
const std::string& rule,
unsigned int index, osg::Vec3& location, osg::Quat& orientation);
std::vector< DtTreeRecord * > DtVectorTreeRecords
Definition: DtTreeRecord.h:139
const char * creatorTypeName< DtOsgNodesExtractor >(void)
template specialization for the creator (pass the class being created to the creatorTypeName template...
Definition: DtOsgNodesExtractor.h:38
Variadic templated creator class for defining a DtVirtualBaseClass creator that is automatically regi...
Definition: DtVirtualBaseClassCreator.h:23
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
DtVirtualBaseClassCreator< DtOsgNodesExtractor > DtOsgNodesExtractorCreator
creator
Definition: DtOsgNodesExtractor.h:31
Contains makVrv::DtTreeRecord class.