16 #include <osg/ref_ptr>
18 #include <osg/MatrixTransform>
19 #include <osg/PositionAttitudeTransform>
float myScale
Definition: DtOsgSimpleModelInstance.h:57
#define DT_DLL_VRVOSG
Definition: vrvOsg.h:23
Definition: DtTemplatedModelInstanceCreator.h:32
const char * modelInstanceClassName< DtOsgSimpleModelInstance >(void)
Definition: DtOsgSimpleModelInstance.h:64
A model definition Interaction any number of named parameters, and also can be used to store cached d...
Definition: DtModelDefinition.h:42
Contains makVrv::DtOsgModelInstance class.
DtTemplatedModelInstanceCreator< DtOsgSimpleModelInstance > DtOsgSimpleModelInstanceCreator
Definition: DtOsgSimpleModelInstance.h:61
The base class for simple OSG based model instances. This call can't be instantiated itself...
Definition: DtOsgModelInstance.h:77
A simple OSG model instance.
Definition: DtOsgSimpleModelInstance.h:27
Contains the DtTemplatedModelInstanceCreator class declaration.
const char * modelInstanceObjectClass< DtOsgSimpleModelInstance >(void)
Definition: DtOsgSimpleModelInstance.h:67
Contains DLL export macros.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
virtual void setVisible(bool isVisible)
Set whether the model is visible or not.
Definition: DtOsgSimpleModelInstance.h:50