16 #include <unordered_map>
17 #include <boost/bind/bind.hpp>
22 class DtCoordinateSystem;
23 class DtSegmentedLineInterface;
24 class DtTextProxyInterface;
25 struct DtLinearModelData;
76 virtual bool createLinearVertexAndLabelData(
const DtLinearModelData& modelData );
Virtual base class. Allows for RTTI and proper virtual destruction. Used by Creators, Factories, Providers, Assemblers and User Interfaces.
Definition: DtVirtualBaseClass.h:19
LinearCreateGeometries myLinearGeometries
Definition: DtOverlayGeometryManager.h:81
std::unordered_map< std::string, LinearCreateFunction > LinearCreateGeometries
Typedefed map of model name to geometry create function.
Definition: DtOverlayGeometryManager.h:34
Contains makVrv::DtVirtualBaseClass class.
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
Definition: DtOverlayGeometryManager.h:27
std::function< bool(const DtLinearModelData &)> LinearCreateFunction
Typedef linear model create funcion.
Definition: DtOverlayGeometryManager.h:31
DtDe & myDe
Definition: DtOverlayGeometryManager.h:79
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Struct for storing and moving around data to generate vertices, e.g. see DtOverlayGeometryBlock.h.
Definition: DtOverlayLinearModel.h:23
Contains DLL export macros.