16 class DtOverlayRenderer;
19 class DtOsgOverlayResourceProvider;
DtDe & myDe
Definition: DtPickableOverlay.h:54
DtOverlayRenderer & getOrCreateRenderer(DtOsgOverlayResourceProvider *provider)
get or create the renderer
DtWidgetPicker & getOrCreatePicker(DtOsgOverlayResourceProvider *provider)
get or create the picker
An overlay that is pickable.
Definition: DtPickableOverlay.h:23
DtWidgetPicker * myPicker
Definition: DtPickableOverlay.h:53
DtPickableOverlay()=delete
not allowed
Contains DLL export macros.
DtOverlayRenderer * findRenderer()
find the renderer (can return null)
DtPickableOverlay & operator=(const DtPickableOverlay &rhs)=delete
not allowed
DtOverlayRenderer * myRenderer
Definition: DtPickableOverlay.h:52
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
The Osg specific implementation of the overlay resource provider.
Definition: DtOsgOverlayResourceProvider.h:29
DtWidgetPicker * findPicker()
find the picker (can return null)
virtual ~DtPickableOverlay()
destructor
The DtOverlayRenderer implements the overlay concept. An overlay is a 2D scene that is drawn on top o...
Definition: DtOverlayRenderer.h:67