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DtProjectedTextModel.h
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1 /******************************************************************************
2 ** Copyright (c) 2008 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
9 
10 #ifndef DtAttachableProjectedTextModel_H_
11 #define DtAttachableProjectedTextModel_H_
12 
13 #include <vrvCore/vrvCore.h>
14 #include <vrvCore/DtModel.h>
15 
16 #include <matrix/vlVector.h>
17 
18 namespace makVrv
19 {
24  {
25  public:
28 
30  virtual ~DtProjectedTextModel();
31 
34  virtual void setColor( const DtVector& rgbColor ) = 0;
35 
36  virtual void setFontName( const std::string& fontName ) = 0;
37  virtual void setFontSize( double size ) = 0;
38 
39  virtual void setText( const std::string& text ) = 0;
40  };
41 }
42 
43 #endif
44 
DtProjectedTextModel is the abstract interface for a model class for creating attachable projected te...
Definition: DtProjectedTextModel.h:23
voidpf void uLong size
Definition: ioapi.h:39
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtModel class.
A model which owns a single model instance. A DtModel is a managing container for a single DtModelIns...
Definition: DtModel.h:56
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Contains DLL export macros.

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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