16 class DtRemoteGraphicSetInterface;
30 virtual void setRemoteGraphicSetStatus(
const std::string& name,
bool onOff);
33 virtual void remoteGraphicStatusChanged(
const std::string& name,
bool onOff);
36 virtual void removeRemoteGraphicSet(
const std::string& name);
41 virtual void deInitialized();
This class provides an interface for widgets that display remote graphic set information.
Definition: DtRemoteGraphicSetInterface.h:17
DtDe & myDe
Definition: DtRemoteGraphicSetLogic.h:44
#define DT_DLL_VRVVRLQT
Definition: vrvVrlQt.h:19
Contains DLL export macros.
DtRemoteGraphicSetInterface * myInterface
Definition: DtRemoteGraphicSetLogic.h:45
DtSignalConnectionManager myConnections
Definition: DtRemoteGraphicSetLogic.h:46
Logic for remote graphic set state widget for enabling and disabling remote graphic sets...
Definition: DtRemoteGraphicSetLogic.h:22
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76