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DtRemoteGraphicSetLogic.h
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1 /*********************************************************************
2 ** Copyright (c) 2010 MaK Technologies, Inc.
3 ** All rights reserved.
4 *********************************************************************/
8 
9 #pragma once
10 
11 #include <vrvVrlQt/vrvVrlQt.h>
13 
14 namespace makVrv
15 {
16  class DtRemoteGraphicSetInterface;
17  class DtDe;
18 
23  {
24  public:
26 
27  virtual ~DtRemoteGraphicSetLogic();
28 
30  virtual void setRemoteGraphicSetStatus(const std::string& name, bool onOff);
31 
33  virtual void remoteGraphicStatusChanged(const std::string& name, bool onOff);
34 
36  virtual void removeRemoteGraphicSet(const std::string& name);
37 
38  protected:
41  virtual void deInitialized();
42 
43  protected:
47  };
48 }
This class provides an interface for widgets that display remote graphic set information.
Definition: DtRemoteGraphicSetInterface.h:17
DtDe & myDe
Definition: DtRemoteGraphicSetLogic.h:44
#define DT_DLL_VRVVRLQT
Definition: vrvVrlQt.h:19
Contains DLL export macros.
DtRemoteGraphicSetInterface * myInterface
Definition: DtRemoteGraphicSetLogic.h:45
DtSignalConnectionManager myConnections
Definition: DtRemoteGraphicSetLogic.h:46
Logic for remote graphic set state widget for enabling and disabling remote graphic sets...
Definition: DtRemoteGraphicSetLogic.h:22
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
Base class to provide boost signal/slot management.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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