15 #include <matrix/vlVector.h>
20 class DtRibbonModelInstance;
44 virtual void setModelDefinition(
const std::string& str ) = 0;
48 virtual const std::string& className()
const = 0;
51 virtual void setOcclusionEnabled(
bool enabled ) = 0;
54 virtual void setHeightLinesEnabled(
bool enabled) = 0;
57 virtual void setHeightLinesColor(
float r,
float g,
float b,
float a) = 0;
60 virtual void setHeightLinesSpacing(
float spacing) = 0;
63 virtual void setRibbonSpacing(
float sampleSpacing ) = 0;
69 virtual void setRibbonLength(
int maxSamples ) = 0;
74 virtual void setRibbonTimeout(
float duration) = 0;
77 virtual void update() = 0;
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
A model of a ribbon effect.
Definition: DtRibbonModel.h:24
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtModel class.
A model which owns a single model instance. A DtModel is a managing container for a single DtModelIns...
Definition: DtModel.h:56
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Contains DLL export macros.