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DtShadowConstants.h
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1 /******************************************************************************
2 ** Copyright (c) 2019 MAK Technologies, Inc.
3 ** All rights reserved.
4 ******************************************************************************/
5 
6 #pragma once
7 
8 namespace makVrv
9 {
10  namespace DtShadowConstants
11  {
12  const static int MAX_ATLAS_SPLITS_WIDTH = 3;
13  const static int MAX_ATLAS_SPLITS_HEIGHT = 2;
14  const static double CAMERA_POSITION_CHANGE_EPSILON2 = 1000000;
15  const static double FAR_SHADOW_MAP_SIZE = 1500;
16  const static float HAT_TO_CASCADE_GROWTH_SCALE = 5.0f;
17  const static float FAR_SHADOMAP_RESOLUTION = 4096;
18  }
19 }
static const int MAX_ATLAS_SPLITS_HEIGHT
Definition: DtShadowConstants.h:13
static const int MAX_ATLAS_SPLITS_WIDTH
Definition: DtShadowConstants.h:12
static const float FAR_SHADOMAP_RESOLUTION
Definition: DtShadowConstants.h:17
static const double CAMERA_POSITION_CHANGE_EPSILON2
Definition: DtShadowConstants.h:14
static const double FAR_SHADOW_MAP_SIZE
Definition: DtShadowConstants.h:15
static const float HAT_TO_CASCADE_GROWTH_SCALE
Definition: DtShadowConstants.h:16

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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