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DtTacticalGraphic2DModelVisualizer.h
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1 /******************************************************************************
2 * Copyright (c) 2024 MAK Technologies, Inc.
3 * All rights reserved.
4 ******************************************************************************/
5 
9 
10 #pragma once
11 
14 
15 namespace makVrv
16 {
17  class DtOverlayModelAgent;
18 
21  {
22  public:
25  DtSceneObjectAgent* sceneObject, DtModelSetId modelSet );
26 
29 
32 
35 
38 
41 
44 
45  public:
47  virtual const DtStateVisualizer::TypeInfo& typeInfo() const;
48 
50  static const DtStateVisualizer::TypeInfo& theTypeInfo();
51 
52  public:
54  virtual void initialize() override;
55 
61  virtual void setColor( float r, float g, float b, float a );
62  virtual void getColor( float& r, float& g, float& b, float& a ) const;
64 
69  // @{
70  virtual void setSelectedColor( float r, float g, float b, float a );
71  virtual void getSelectedColor( float& r, float& g, float& b, float& a ) const;
72  // @}
73 
77  virtual void useDefaultColor();
78 
82  virtual void setPenStyle( vrvTacticalGraphicUtilities::PenStyle );
83 
86  virtual void setStipplePattern( unsigned short );
87  virtual unsigned short stipplePattern() const;
89 
95  virtual void setPixelLineWidth( int );
96  virtual int pixelLineWidth() const;
98 
101  // @{
102  virtual void setFontFile( const std::string& fontFile );
103  virtual std::string fontFile() const;
104  // @}
105 
107  // @{
108  virtual void setFontPointSize( float pointSize );
109  virtual float fontPointSize() const;
110  // @}
111 
113  // @{
114  virtual void setFontColor( float r, float g, float b, float a );
115  virtual bool getFontColor( float& r, float& g, float& b, float& a ) const;
116  // @}
117 
119  virtual void setPickable( bool ) override;
120 
122  virtual DtOverlayModelAgent* findOverlayModel() const;
123 
126  virtual void setIsFriendlyForceColorOverrideEnabled( bool enabled );
127 
130  virtual bool isFriendlyForceColorOverrideEnabled() const;
131 
138  virtual vrvTacticalGraphicUtilities::FillStyle fillStyle() const;
140  protected:
142  virtual void createModelAgents() override;
143 
145  virtual void destroyModelAgents() override;
146 
149  virtual void connectToListenerSignals() override;
150 
152  virtual void setModelDefinitionForAgents() override;
153 
156  virtual void setInitialValuesFromVisualizerDefinition() override;
157 
159  virtual void updateColors();
160 
163  void setFriendlyForceColorStyle( vrvTacticalGraphicUtilities::FriendlyForceColorStyle style );
164 
167  virtual void slot_setSelected( bool ) override;
168 
169  protected:
170 
172  float myDefaultColor[4];
173  float myColor[4];
174  float mySelectedColor[4];
175 
178 
180  unsigned short myLineStipple;
181 
184 
185  DtOverlayModelAgent* myOverlayModel;
186  std::string myFontFile;
187  };
188 
192 }
int myLineWidth
Definition: DtTacticalGraphic2DModelVisualizer.h:179
Contains the makVrv::DtTacticalGraphicModelVisualizer class declaration.
Definition: DtStateVisualizer.h:274
This visualizer is used for the likes of way points that require a model to load that does not fit in...
Definition: DtTacticalGraphicModelVisualizer.h:23
The DtTacticalGraphicStateListener is a class that deals with basic TacticalGraphic process code (suc...
Definition: DtTacticalGraphicStateListener.h:27
unsigned short myLineStipple
Definition: DtTacticalGraphic2DModelVisualizer.h:180
vrvTacticalGraphicUtilities::FriendlyForceColorStyle myFriendlyForceColorStyle
Definition: DtTacticalGraphic2DModelVisualizer.h:182
The DtBaseConnection is an abstract class.
Definition: DtBaseConnection.h:35
DtTacticalGraphicStateListener * myTacticalGraphicStateListener
Definition: DtTacticalGraphic2DModelVisualizer.h:171
Contains makVrv:DtTacticalGraphicStateListener class.
PenStyle
Definition: DtTacticalGraphicUtilities.h:71
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
bool myIsFriendlyForceColorOverrideEnabled
Definition: DtTacticalGraphic2DModelVisualizer.h:183
float myFontPointSize
Definition: DtTacticalGraphic2DModelVisualizer.h:177
FillStyle
Definition: DtTacticalGraphicUtilities.h:82
FriendlyForceColorStyle
Enumeration used to specify the current friendly force color style By default, the friendly force col...
Definition: DtTacticalGraphicUtilities.h:107
std::string myFontFile
Definition: DtTacticalGraphic2DModelVisualizer.h:186
DtOverlayModelAgent * myOverlayModel
Definition: DtTacticalGraphic2DModelVisualizer.h:185
DtVector4< float > myFontColor
Definition: DtTacticalGraphic2DModelVisualizer.h:176
DtModelSetId
Definition: DtModelSetEnums.h:19
The DtStateListener is an abstract class. Subclasses implement functionality that will allow data to ...
Definition: DtStateListener.h:26
Definition: DtTacticalGraphic2DModelVisualizer.h:20
Struct to hold metadata about each functional visualizer type This allows users of the factory to get...
Definition: DtStateVisualizer.h:54

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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