50 virtual void setVisible(
bool isVisible);
53 virtual void setSprayEnabled(
bool b );
56 virtual bool sprayEnabled()
const;
60 virtual void setSternWaveEnabled(
bool b );
63 virtual bool sternWaveEnabled()
const;
67 virtual void setWakeOffset(
double offset );
70 virtual double wakeOffset()
const;
74 virtual void setBowSprayOffset(
double offset );
77 virtual double bowSprayOffset()
const;
81 virtual void setBowWaveOffset(
double offset );
84 virtual double bowWaveOffset()
const;
88 virtual void setSternWaveOffset(
double offset );
91 virtual double sternWaveOffset()
const;
95 virtual void setShipLength(
double length );
97 virtual double shipLength()
const;
101 virtual void setBeamWidth(
double width );
103 virtual double beamWidth()
const;
107 virtual void setPropWashEnabled(
bool b);
109 virtual bool propWashEnabled()
const;
113 virtual void setPropWashOffset(
double offset );
116 virtual double propWashOffset()
const;
120 virtual void setPropWashFadeTime(
double fadeTime );
123 virtual double propWashFadeTime()
const;
127 virtual void setDraft(
double draft );
130 virtual double draft()
const;
134 virtual void setSprayVelocityScale(
double scale );
136 virtual double sprayVelocityScale()
const;
140 virtual void setBowWaveScale(
double scale );
142 virtual double bowWaveScale()
const;
146 virtual void setMaxBowWaveAmplitude(
double amplitude );
148 virtual double maxBowWaveAmplitude()
const;
152 virtual void setBowSize(
double size );
154 virtual double bowSize()
const;
158 virtual void setSpraySizeScale(
double scale );
160 virtual double spraySizeScale()
const;
164 virtual void setNumHullSprays(
int numSprays );
167 virtual int numHullSprays()
const;
171 virtual void setHullSprayStartOffset(
double offset );
174 virtual double hullSprayStartOffset()
const;
178 virtual void setHullSprayEndOffset(
double offset );
181 virtual double hullSprayEndOffset()
const;
185 virtual void setHullSprayVerticalOffset(
double scale );
187 virtual double hullSprayVerticalOffset()
const;
191 virtual void setHullSprayVelocityScale(
double scale );
193 virtual double hullSprayVelocityScale()
const;
197 virtual void setHullSpraySizeScale(
double scale );
200 virtual double hullSpraySizeScale()
const;
204 virtual void setDefaultWakeOffset(
double offset );
207 virtual void setDefaultBowSprayOffset(
double offset );
210 virtual void setDefaultBowWaveOffset(
double offset );
213 virtual void setDefaultSternWaveOffset(
double offset );
216 virtual void setDefaultShipLength(
double length );
219 virtual void setDefaultBeamWidth(
double width );
222 virtual void setDefaultDraft(
double draft );
225 virtual void setDefaultPropWashOffset(
double offset );
228 virtual void setDefaultPropWashFadeTime(
double fadeTime );
231 virtual void setDefaultSprayVelocityScale(
double scale );
234 virtual void setDefaultBowWaveScale(
double scale );
237 virtual void setDefaultMaxBowWaveAmplitude(
double amplitude );
240 virtual void setDefaultBowSize(
double size );
243 virtual void setDefaultSpraySizeScale(
double scale );
246 virtual void setDefaultNumHullSprays(
int sprays );
249 virtual void setDefaultHullSpraySizeScale(
double scale );
252 virtual void setDefaultHullSprayVelocityScale(
double scale );
255 virtual void setDefaultHullSprayStart(
double extent );
258 virtual void setDefaultHullSprayEnd(
double extent );
261 virtual void setDefaultHullSprayVerticalOffset(
double offset );
265 virtual bool contributesToBound()
const;
269 virtual Triton::WakeGenerator* wakeGenerator();
272 virtual void deleteWakeGenerator(
void);
275 virtual void deleteWakeGeneratorAndSetVisibility(
bool visibility);
278 virtual void slot_tritonAboutToBeDeleted();
double myMaxBowWaveAmplitude
Definition: DtTritonWakeModelInstance.h:294
The base class for all model instances.
Definition: DtModelInstance.h:41
A model of a triton wake is used to interface with the triton API to generate a Kelvin wake effect...
Definition: DtTritonWakeModel.h:30
double myBowSprayOffset
Definition: DtTritonWakeModelInstance.h:286
double mySprayVelocityScale
Definition: DtTritonWakeModelInstance.h:292
double myDraft
Definition: DtTritonWakeModelInstance.h:291
bool myMaxBowWaveAmplitudeSet
Definition: DtTritonWakeModelInstance.h:313
double myBowWaveOffset
Definition: DtTritonWakeModelInstance.h:287
bool myHullSprayEndSet
Definition: DtTritonWakeModelInstance.h:315
bool myBowSprayOffsetSet
Definition: DtTritonWakeModelInstance.h:308
Triton::WakeGenerator * myWakeGenerator
Definition: DtTritonWakeModelInstance.h:281
double myHullSprayVerticalOffset
Definition: DtTritonWakeModelInstance.h:302
voidpf void uLong size
Definition: ioapi.h:39
double myBowSize
Definition: DtTritonWakeModelInstance.h:295
Updater for the Kelvin wake model.
Definition: DtTritonWakeUpdater.h:35
bool myHullSprayStartSet
Definition: DtTritonWakeModelInstance.h:316
bool myWakeOffsetSet
Definition: DtTritonWakeModelInstance.h:307
double myBeamWidth
Definition: DtTritonWakeModelInstance.h:284
bool mySprayEnabled
Definition: DtTritonWakeModelInstance.h:304
bool mySternWaveOffsetSet
Definition: DtTritonWakeModelInstance.h:310
Contains DLL export macros.
bool myHullSprayVerticalOffsetSet
Definition: DtTritonWakeModelInstance.h:317
double myHullSprayEnd
Definition: DtTritonWakeModelInstance.h:300
int myNumHullSprays
Definition: DtTritonWakeModelInstance.h:297
#define DT_DLL_VRVTRITON
Definition: vrvTriton.h:19
double myHullSprayStart
Definition: DtTritonWakeModelInstance.h:299
bool myPropWashOffsetSet
Definition: DtTritonWakeModelInstance.h:311
Implementation of a Triton wake model.
Definition: DtTritonWakeModelInstance.h:33
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
bool mySternWaveEnabled
Definition: DtTritonWakeModelInstance.h:305
double myBowWaveScale
Definition: DtTritonWakeModelInstance.h:293
DtSignalConnectionManager mySignals
Definition: DtTritonWakeModelInstance.h:319
bool myBowWaveOffsetSet
Definition: DtTritonWakeModelInstance.h:309
Contains makVrv::DtModelInstance class.
Base class to provide boost signal/slot management.
double myHullSprayVelocityScale
Definition: DtTritonWakeModelInstance.h:301
DT_DLL_VRVCORE double length(const makVrv::DtCoordinateSystem &, const std::vector< DtVector > &vertices)
Returns the total distance of a segmented line defined by the provided vector of vertices. Coordinates are in local database coordinates. The coordinate system is used to convert between the local database coordinates and geocentric. All distance is in 2D – the Z value is ignored.
double myWakeOffset
Definition: DtTritonWakeModelInstance.h:285
double mySpraySizeScale
Definition: DtTritonWakeModelInstance.h:296
double myShipLength
Definition: DtTritonWakeModelInstance.h:283
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
double myHullSpraySizeScale
Definition: DtTritonWakeModelInstance.h:298
double mySternWaveOffset
Definition: DtTritonWakeModelInstance.h:288
voidpf uLong offset
Definition: ioapi.h:42
bool myPropWashEnabled
Definition: DtTritonWakeModelInstance.h:306
bool myPropWashFadeTimeSet
Definition: DtTritonWakeModelInstance.h:312
double myPropWashOffset
Definition: DtTritonWakeModelInstance.h:289
double myPropWashFadeTime
Definition: DtTritonWakeModelInstance.h:290
bool myNumHullSpraysSet
Definition: DtTritonWakeModelInstance.h:314