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DtUnitStatusLogic.h
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1 /*******************************************************************************
2 ** Copyright (c) 2024 MAK Technologies, Inc.
3 ** All rights reserved.
4 *******************************************************************************/
5 
6 //\file DtUnitStatusLogic.h
7 //\brief Contains makVrfUnitStatusExample::DtUnitStatusLogic class.
8 
12 
14 #include "circleVisualHandler.h"
15 
16 #include <boost/signals2.hpp>
17 
18 namespace makVrv
19 {
20  class DtDe;
21  class DtWindowEllipseAgent;
22 }
23 
24 namespace makVrfUnitStatusExample
25 {
26  class DtUnitStatusInterface;
27  class CircleVisualHandler;
28 
30  {
31 
32  public:
33  //\brief Constructor (protected - use ::create() )
35 
36  //\brief virtual DTOR
37  virtual ~DtUnitStatusLogic();
38 
39  protected:
40  virtual void slot_onCurrentSelectionChanged(
41  const makVrv::DtSelectionManager::IdSet& selected,
42  const makVrv::DtSelectionManager::IdSet& deselected);
43 
45  virtual bool isDestroyed(makVrf::DtSimObjectReference s) const;
46 
47  virtual void updateLocation(const DtVector&);
48  virtual void updateVelocity(const DtVector& v);
49  virtual void updateAcceleration(const DtVector& a);
50  virtual void updateOrientation(const DtTaitBryan& o);
53 
54  virtual void displayUnitSettingsChanged();
55 
56  protected:
64  boost::signals2::connection myUpdateConnection;
65  };
66 }
Definition: entityMapperKey.h:19
virtual void slot_onStateViewUpdated(makVrf::DtSimObjectReference s)
makVrv::DtDe & myDe
Definition: DtUnitStatusLogic.h:57
CircleVisualHandler * myCircleVisualizer
Definition: DtUnitStatusLogic.h:62
DtUnitStatusInterface * myInterface
Definition: DtUnitStatusLogic.h:58
virtual void updateVelocity(const DtVector &v)
virtual void updateMarkingText(makVrf::DtSimObjectReference s)
Contains makVrv:DtSelectionManager class.
DtUnitStatusLogic(makVrv::DtDe &de, DtUnitStatusInterface *iFace)
bool myIsDestroyed
Definition: DtUnitStatusLogic.h:61
makVrf::DtSimObjectReference mySimEntry
Definition: DtUnitStatusLogic.h:59
makVrf::DtEntityMapperKey myKey
Definition: DtUnitStatusLogic.h:60
Definition: DtUnitStatusLogic.h:29
virtual CircleVisualHandler * createCircleVisualizer()
virtual bool isDestroyed(makVrf::DtSimObjectReference s) const
Class to manage disconnection of boost connections on deletion.
Definition: DtSignalConnectionManager.h:20
virtual void updateAcceleration(const DtVector &a)
Definition: DtUnitStatusInterface.h:20
Base class to provide boost signal/slot management.
virtual void slot_onCurrentSelectionChanged(const makVrv::DtSelectionManager::IdSet &selected, const makVrv::DtSelectionManager::IdSet &deselected)
virtual void updateOrientation(const DtTaitBryan &o)
makVrv::DtSignalConnectionManager myConnections
Definition: DtUnitStatusLogic.h:63
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
std::set< DtUniqueID > IdSet
Definition: DtSelectionManager.h:32
boost::signals2::connection myUpdateConnection
Definition: DtUnitStatusLogic.h:64
virtual void updateLocation(const DtVector &)
Definition: circleVisualHandler.h:39

Document ID: Generated on Thu Oct 23 22:29:17 EDT 2025 from SVN revision 280951
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