60 virtual void addWidget(
DtWidget* widget);
65 virtual void removeWidget(
DtWidget* widget);
68 virtual void setVisible(
bool isVisible);
71 virtual void update(
const DtVector& worldPosition);
74 virtual void updateGeocentric(
const DtVector& worldPosition);
77 virtual void setOrderGroup(
int orderGroup);
80 virtual void setParentId(
const DtUniqueID& parentId);
83 virtual void setWidgetLabelText(
const DtUnicode& text);
The base class for all model instances.
Definition: DtModelInstance.h:41
A unicode string. DtUnicode stores a UTF-16 encoded unicode string. Code Point, a Unicode character...
Definition: DtUnicode.h:33
#define DT_DLL_VRVCORE
Definition: vrvCore.h:20
unsigned long long DtUniqueID
Definition: DtUniqueID.h:19
Contains makVrv::DtModelInstance class.
Contains makVrv::DtUniqueID type.
The DtDe is the core component of any VR-Vantage application. It owns a DtRenderer, DtDeCommunicator, as well as a DtDisplay and other things.
Definition: DtDe.h:76
Contains DLL export macros.